/// <summary> /// Deprecated Method for adding a new object to the overlay_type EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTooverlay_type(overlay_type overlay_type) { base.AddObject("overlay_type", overlay_type); }
/// <summary> /// Create a new overlay_type object. /// </summary> /// <param name="id">Initial value of the id property.</param> /// <param name="name">Initial value of the name property.</param> public static overlay_type Createoverlay_type(global::System.Int32 id, global::System.String name) { overlay_type overlay_type = new overlay_type(); overlay_type.id = id; overlay_type.name = name; return overlay_type; }