예제 #1
0
 /// <summary>
 /// Deprecated Method for adding a new object to the overlay_type EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTooverlay_type(overlay_type overlay_type)
 {
     base.AddObject("overlay_type", overlay_type);
 }
예제 #2
0
 /// <summary>
 /// Create a new overlay_type object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="name">Initial value of the name property.</param>
 public static overlay_type Createoverlay_type(global::System.Int32 id, global::System.String name)
 {
     overlay_type overlay_type = new overlay_type();
     overlay_type.id = id;
     overlay_type.name = name;
     return overlay_type;
 }