예제 #1
0
 /// <summary>
 /// Deprecated Method for adding a new object to the overlays EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTooverlays(overlay overlay)
 {
     base.AddObject("overlays", overlay);
 }
예제 #2
0
 /// <summary>
 /// Create a new overlay object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="latitude">Initial value of the latitude property.</param>
 /// <param name="longitude">Initial value of the longitude property.</param>
 /// <param name="name">Initial value of the name property.</param>
 /// <param name="type_id">Initial value of the type_id property.</param>
 /// <param name="enable">Initial value of the enable property.</param>
 public static overlay Createoverlay(global::System.Int32 id, global::System.Int32 latitude, global::System.Int32 longitude, global::System.String name, global::System.Int32 type_id, global::System.Boolean enable)
 {
     overlay overlay = new overlay();
     overlay.id = id;
     overlay.latitude = latitude;
     overlay.longitude = longitude;
     overlay.name = name;
     overlay.type_id = type_id;
     overlay.enable = enable;
     return overlay;
 }
예제 #3
0
        public void SetOverlay(int latitude, int longitude, string name, int type)
        {
            OperationContext context = OperationContext.Current;
            MessageProperties messageProperties = context.IncomingMessageProperties;
            RemoteEndpointMessageProperty endpointProperty = messageProperties[RemoteEndpointMessageProperty.Name] as RemoteEndpointMessageProperty;

            overlay ol = new overlay();
            ol.latitude = latitude;
            ol.longitude = longitude;
            ol.name = name;
            ol.type_id = type;
            ol.enable = false;
            ol.ip = endpointProperty.Address;

            overlayDao.setOverlay(ol);
        }