예제 #1
0
        void OnFinished()
        {
            animatic.Dispose();
            animatic = null;

            Enabled = false;
        }
예제 #2
0
        /// <summary>
        /// Adds an Animatic to this.
        /// </summary>
        /// <param name="animatic">The Animatic to be added.</param>
        internal void Add(Animatic animatic)
        {
            AnimaticManager.animatic             = animatic;
            AnimaticManager.animatic.OnFinished += new FinishedAnimaticEvent(OnFinished);

            Enabled = true;
        }