예제 #1
0
        public int CreateRenderMeshGroup(RenderMesh renderMesh, out MeshRenderGroup group)
        {
            renderMesh.mat.LoadMaterial();

            int id = new Random().Next();

            group = new MeshRenderGroup(renderMesh);
            renderGroups.Add(id, group);

            return(id);
        }
예제 #2
0
 public bool TryGetRenderMeshGroup(int id, out MeshRenderGroup group)
 {
     return(renderGroups.TryGetValue(id, out group));
 }