예제 #1
0
 public FloatRangeBoundry(FloatRange parent, float baseValue = 0f) : base(baseValue)
 {
     this.parent = parent;
 }
예제 #2
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        //todo this might also be responsible for cast time / channel time / tick time

        public Charge()
        {
            cooldown = new FloatRange();
            lastUsed = -1;
        }
예제 #3
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 public FloatRangeBoundry() : base(0)
 {
     parent = null;
 }