//IEnumerator CheckToDoAnim()
        //{
        //    yield return new WaitUntil(() => net.initialized);
        //    yield return new WaitForFixedUpdate();

        //    if(net.IsOwner())
        //    {
        //        StartCoroutine(HandleAnimationBoolPackets());
        //    }

        //    yield return new WaitForFixedUpdate();
        //}

        IEnumerator HandleAnimationBoolPackets()
        {
            while (NetServer.serverInstance != null || NetClient.instanceClient != null)
            {
                //Animation checking
                int index = 0;
                foreach (AnimatorControllerParameter parameter in animationBools)
                {
                    if (anim.GetBool(parameter.name) != animationBoolsLastValue[index])
                    {
                        bool value = anim.GetBool(parameter.name);
                        animationBoolsLastValue[index] = value;

                        net.UpdateField(parameter.name, value, true);
                        //Debug.Log("Field Update Registered. " + parameter.name);
                    }
                    index += 1;
                }

                //SpriteRenderer flip checking
                if (manageSpriteFlips)
                {
                    if (lastSpriteFlipXValue != sR.flipX)
                    {
                        net.UpdateField("SRFlipX", sR.flipX, true);
                        lastSpriteFlipXValue = sR.flipX;
                    }
                    if (lastSpriteFlipYValue != sR.flipY)
                    {
                        net.UpdateField("SRFlipY", sR.flipY, true);
                        lastSpriteFlipYValue = sR.flipY;
                    }
                }

                yield return(new WaitForSeconds(1f / 25f));
            }
            Debug.Log("Handle Animation Bool Packets has ended.");
        }
            public bool[] CheckKey(NetworkObject myNet)
            {
                if (!isNetworked || myNet.IsOwner())
                {
                    bool newKeyDown    = Input.GetKeyDown(key);
                    bool newKeyPressed = Input.GetKey(key);
                    bool newKeyUp      = Input.GetKeyUp(key);

                    if (isNetworked && (newKeyDown != keyDown || newKeyPressed != keyPressed || newKeyUp != keyUp))
                    {
                        myNet.UpdateField("IW" + displayName, new KeyNetworkData(newKeyDown, newKeyPressed, newKeyUp), false);
                    }
                    keyDown    = newKeyDown;
                    keyPressed = newKeyPressed;
                    keyUp      = newKeyUp;
                }
                return(new bool[] { keyDown, keyPressed, keyUp });
            }