public static void Save(tb_GoldTimeslotEntity obj) { if (obj!=null) { obj.Save(); } }
/// <summary>根据主键获取一个实体</summary> public static tb_GoldTimeslotEntity RetrieveAtb_GoldTimeslotEntity(int id) { tb_GoldTimeslotEntity obj=new tb_GoldTimeslotEntity(); obj.id=id; obj.Retrieve(); if (obj.IsPersistent) { return obj; } else { return null; } }