public void SetUp() { Matcher = new NotConstraint( new EqualConstraint( null ) ); GoodValues = new object[] {42, "Hello"}; BadValues = new object[] {null}; Description = "not null"; }
/// <summary> /// Resolve a constraint that has been recognized by applying any /// pending operators and returning the resulting Constraint. /// </summary> /// <returns>A constraint that incorporates all pending operators</returns> private Constraint Resolve( Constraint constraint ) { while ( _ops.Count > 0 ) { switch ( _ops.Pop() ) { case Op.Not: constraint = new NotConstraint( constraint ); break; case Op.All: constraint = new AllItemsConstraint( constraint ); break; case Op.Some: constraint = new SomeItemsConstraint( constraint ); break; case Op.None: constraint = new NoItemConstraint( constraint ); break; case Op.Prop: constraint = new PropertyConstraint( _opnds.Pop(), constraint ); break; } } return constraint; }