private static void OnGameLoad() { if (ObjectManager.Player.CharacterName != "Katarina") { return; } Katarina.OnLoad(); Chat.PrintChat("<font color = '#FFFFFF' > [berkk -> Katarina]"); }
private static void OnGameLoad() { EnsoulSharp.SDK.Events.Tick.OnTick += DelayTime; Menu tick = new Menu("tick", "Tick Per Second", true); tickpersecond.ValueChanged += onTickChange; tick.Add(tickpersecond); tick.Add(new Menu("notice", "Decrease it will make script work better but you also has high chance get disconnect issues")); tick.Add(new Menu("notice2", "It should is higher than 30, increase it if you get disconnect issues")); tick.Attach(); if (ObjectManager.Player.CharacterName != "Katarina") { return; } Katarina.OnLoad(); Game.Print("<font color = '#FFFFFF' > [Nicky -> Katarina]"); Game.Print("<font color = '#FFFFFF' > Thanks for using..!"); }