private void AuthenticateSdkAsAdmin() { /* * Authenticate the SDK as an admin. * * Note: You should not do this in an actual game. Developers need to have a manged server responsible * for player authentication and any other operations requiring admin authentication. Exposing the app * secret to player clients is a security risk. */ Enjin.StartPlatform(platformUrl, projectId, projectSecret); _adminAccessToken = Enjin.AccessToken; }
private void Awake() { Enjin.StartPlatform(PLATFORM_URL, APP_ID, APP_SECRET); StartCoroutine(LoginEnjin(PLAYER_EMAIL)); }