private void AddNewEvent_Click(object sender, EventArgs e) { Properties_Event NewEvent = new Properties_Event(_Interface, _Scene); this.AddControl(NewEvent); _AddNewEvent.BringToFront(); }
public void AddMaterial(object sender, EventArgs e) { _CurrentActor.Materials.Add(new Material("New Material", Material.Default)); Properties_Material NewMaterial = new Properties_Material(_Interface, _CurrentActor, _Dock, _OpenForms, _CurrentActor.Materials.Count - 1); _Materials.AddControl(NewMaterial); _AddMaterial.BringToFront(); }