public void AddOccupant_Works() { Bay bay = new TestBay(null, 20); bay.AddOccupant(new Citizen { Name = "TestWorker" }); Assert.IsTrue(bay.Occupants[0].Name == "TestWorker", "Could not find the worker that we just added"); }
public void RemoveOccupant_Works() { Bay bay = new TestBay(null, 10); Citizen work = new Citizen { Name = "TestWorker" }; bay.AddOccupant(work); bay.RemoveOccupant(work); Assert.IsFalse(bay.Occupants.Contains(work), "Citizen was not removed"); }
public void AddOccupant_CollectionWorks() { Bay bay = new TestBay(null, 10); List <Citizen> work = new List <Citizen>( ); Repeat(8, i => work.Add(new Citizen { Name = $"Worker_{i}" })); bay.AddOccupantRange(work); Repeat(8, i => Assert.IsTrue(bay.Occupants[i].Name == $"Worker_{i}", $"Missing worker {i}")); }
public void AddOccupant_RunsFailureInsteadOfException() { Bay bay = new TestBay(null, 10); Repeat(10, i => bay.AddOccupant(new Citizen { Name = $"Worker_{i}" })); bool works = false; bay.AddOccupant(new Citizen { }, () => works = true); Assert.IsTrue(works); }
public void AddOccupant_RespectsLimit() { Bay bay = new TestBay(null, 2); bay.AddOccupant(new Citizen { Name = "TestWorker1" }); bay.AddOccupant(new Citizen { Name = "TestWorker2" }); bool works = false; bay.AddOccupant(new Citizen { }, () => works = true); Assert.IsTrue(works, "Did not respect limit"); }