public extern static vBOOL SDK_GfxTextureStreaming_LoadNextMip(NativePointer self, CRenderContext.NativePointer rc, CShaderResourceView.NativePointer srv);
private extern static unsafe CGeometryMesh.NativePointer SDK_IGeometryMesh_MergeGeoms(CRenderContext.NativePointer rc, CGeometryMesh.NativePointer *meshArray, Matrix *scaleArray, int count, BoundingBox *aabb);
public extern static void SDK_ICommandList_Commit(NativePointer self, CRenderContext.NativePointer pRHICtx);
public extern static void SDK_IVertexBuffer_GetBufferData(NativePointer self, CRenderContext.NativePointer rc, Support.CBlobObject.NativePointer blob);
public extern static vBOOL SDK_GfxEngine_Init(NativePointer self, ERHIType type, CRenderSystem.NativePointer rs, CRenderContext.NativePointer rc, string contentPath, string enginePath, string editorPath);
public extern static vBOOL SDK_IConstantBuffer_FlushContent2(NativePointer self, CRenderContext.NativePointer cmd);
public extern static vBOOL SDK_IShaderProgram_LinkShaders(NativePointer self, CRenderContext.NativePointer rc);
public extern static unsafe void SDK_IGpuBuffer_Unmap(NativePointer self, CRenderContext.NativePointer rc, UInt32 Subresource);
public extern static unsafe void SDK_IGpuBuffer_Map(NativePointer self, CRenderContext.NativePointer rc, UInt32 Subresource, EGpuMAP MapType, UInt32 MapFlags, CMappedSubResource *mapRes);
public extern static unsafe vBOOL SDK_IGpuBuffer_GetBufferData(NativePointer self, CRenderContext.NativePointer rc, Support.CBlobObject.NativePointer blob);