예제 #1
0
파일: Npc.cs 프로젝트: wt616/JxqyHD
        public override bool HasObstacle(Vector2 tilePosition)
        {
            if (Kind == (int)CharacterKind.Flyer)
            {
                return(false);
            }

            return(NpcManager.IsObstacle(tilePosition) ||
                   ObjManager.IsObstacle(tilePosition) ||
                   MagicManager.IsObstacle(tilePosition) ||
                   Globals.ThePlayer.TilePosition == tilePosition);
        }
예제 #2
0
파일: Player.cs 프로젝트: wt616/JxqyHD
 public override bool HasObstacle(Vector2 tilePosition)
 {
     return(NpcManager.IsObstacle(tilePosition) ||
            ObjManager.IsObstacle(tilePosition) ||
            MagicManager.IsObstacle(tilePosition));
 }