public static void LoadRecipe(string recipeName) { int recipeindex = 0; recipeindex = GetRecipeIndex(recipeName); if (recipeindex <= 0) { return; } PicProductindex = Types.Item[Recipe[recipeindex].MakeItemNum].Pic; LblProductNameText = Types.Item[Recipe[recipeindex].MakeItemNum].Name; LblProductAmountText = "X 1"; for (var i = 1; i <= Constants.MAX_INGREDIENT; i++) { if (Recipe[recipeindex].Ingredients[(int)i].ItemNum > 0) { PicMaterialIndex[(int)i] = Types.Item[Recipe[recipeindex].Ingredients[(int)i].ItemNum].Pic; LblMaterialName[(int)i] = Types.Item[Recipe[recipeindex].Ingredients[(int)i].ItemNum].Name; LblMaterialAmount[(int)i] = "X " + System.Convert.ToString(C_Quest.HasItem(C_Variables.Myindex, Recipe[recipeindex].Ingredients[(int)i].ItemNum)) + "/" + System.Convert.ToString(Recipe[recipeindex].Ingredients[(int)i].Value); } else { PicMaterialIndex[(int)i] = 0; LblMaterialName[(int)i] = ""; LblMaterialAmount[(int)i] = ""; } } }
internal static void SendCraftIt(string recipeName, int amount) { ByteStream buffer = new ByteStream(4); int i = 0; int recipeindex = 0; recipeindex = GetRecipeIndex(recipeName); if (recipeindex <= 0) { return; } //check,check, double check //we dont even know the damn recipe xD if (C_Types.Player[C_Variables.Myindex].RecipeLearned[recipeindex] == 0) { return; } //enough ingredients for (i = 1; i <= Constants.MAX_INGREDIENT; i++) { if (Recipe[recipeindex].Ingredients[i].ItemNum > 0 && C_Quest.HasItem(C_Variables.Myindex, Recipe[recipeindex].Ingredients[i].ItemNum) < (amount * Recipe[recipeindex].Ingredients[i].Value)) { C_Text.AddText(Strings.Get("crafting", "notenough"), (System.Int32)Enums.ColorType.Red); return; } } //all seems fine... buffer.WriteInt32((System.Int32)Packets.ClientPackets.CStartCraft); buffer.WriteInt32(recipeindex); buffer.WriteInt32(amount); C_NetworkConfig.Socket.SendData(buffer.Data, buffer.Head); buffer.Dispose(); CraftTimer = C_General.GetTickCount(); CraftTimerEnabled = true; BtnCraftEnabled = false; BtnCraftStopEnabled = false; BtnCraftStopEnabled = false; NudCraftAmountEnabled = false; LstRecipeEnabled = false; ChkKnownOnlyEnabled = false; }