AModel InitiateLetter(int letter) { AModel letterModel = new AModel(Game); letterModel.SetModel(WordXNAModels[letter]); letterModel.Moveable = false; letterModel.ModelScale = new Vector3(Scale); WordModels.Add(letterModel); return(WordModels.Last()); }
AModel InitiateNumber(int number) { AModel digit = new AModel(Game); if (number < 0) { number = 0; } digit.SetModel(NumberXNAModels[number]); digit.Moveable = false; digit.ModelScale = new Vector3(Scale); NumberModels.Add(digit); return(NumberModels.Last()); }