public void onEnterCookingZone(CookingZone cookingZone) { if (!zones.Contains(cookingZone)) zones.Add(cookingZone); }
public void onExitCookingZone(CookingZone cookingZone) { if (zones.Contains(cookingZone)) zones.Remove(cookingZone); }
public void onDestroyCook(CookingZone cookingZone) { zones.Remove(cookingZone); }