예제 #1
0
        public Game(IDataAccess dataAccess, IList<string> playerNames, Difficulty difficulty)
        {
            OutbreakCounter = new OutbreakCounter();

            Diseases = dataAccess.GetDiseases();
            Nodes = dataAccess.GetNodes();
            Players = PlayerFactory.GetPlayers(playerNames);

            NodeCounters = GetNodeDiseaseCounter(Nodes, Diseases, OutbreakCounter);
            DiseaseCounters = GetDiseaseCounters(Diseases, NodeCounters, OutbreakCounter);

            SubscribeNodesToMovers();
            SubscribeToPlayerCounters();

            InfectionRateCounter = new InfectionRateCounter();
            ResearchStationCounter = new ResearchStationCounter();

            cityCards = GetCityCards(Nodes);
            infectionCards = GetInfectionCards(NodeCounters);

            infectionDeck = new InfectionDeck(infectionCards.ToList());

            ActionCardManager = new ActionCardManager(Nodes, Players, ResearchStationCounter, infectionDeck);

            playerDeck = new PlayerDeck(new List<Card>(cityCards), new List<Card>() { ActionCardManager.GovernmentGrant, ActionCardManager.Airlift });

            epidemicCards = GetEpidemicCards(InfectionRateCounter, infectionDeck);

            StartGame((int)difficulty);

            playerQueue = new PlayerQueue(Players.ToList());
            Players = Players.OrderBy(i => i.TurnOrder);

            ActionManager = new ActionManager();
            DrawManager = new DrawManager(playerDeck);
            DrawManager.DrawPhaseCompleted += DrawPhaseComplete;
            InfectionManager = new InfectionManager(InfectionRateCounter, infectionDeck);
            InfectionManager.InfectionPhaseCompleted += InfectionPhaseCompleted;

            //game over
            OutbreakCounter.GameOver += GameOverNotified;
            playerDeck.GameOver += GameOverNotified;

            foreach (DiseaseCounter dc in DiseaseCounters)
            {
                dc.GameOver += GameOverNotified;
            }

            //game won
            CureTracker = new CureTracker(Diseases);
            CureTracker.GameWon += GameWonNotified;

            NextPlayer();
        }
예제 #2
0
 internal DrawManager(PlayerDeck playerDeck)
 {
     this.playerDeck = playerDeck;
 }