static void TryApplyExampleTextures(SequenceRenderer3D bar) { var gridTexture = AssetDatabase.LoadAssetAtPath( "Assets/Energy Bar Toolkit/Example/Textures/SequenceBar/Grid/sequenceBarTexture.png", typeof(Texture2D)) as Texture2D; if (gridTexture != null) { bar.gridTexture = gridTexture; bar.gridWidth = 7; bar.gridHeight = 9; bar.gridFrameCountManual = true; bar.gridFrameCount = 59; } else { Debug.LogWarning("Failed to locate example textures. This is not something bad, but have you changed " + "your Energy Bar Toolkit directory location?"); } }
static void TryApplyExampleTextures(SequenceRenderer3D bar) { var gridTexture = AssetDatabase.LoadAssetAtPath( AssetDatabase.GUIDToAssetPath("92439f7267aa24d4ba8eb0bedaf261db"), typeof(Texture2D)) as Texture2D; if (gridTexture != null) { bar.gridTexture = gridTexture; bar.gridWidth = 7; bar.gridHeight = 9; bar.gridFrameCountManual = true; bar.gridFrameCount = 59; } else { Debug.LogWarning("Failed to locate example textures. This is not something bad, but have you changed " + "your Energy Bar Toolkit directory location?"); } }
// =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== // =========================================================== // Methods // =========================================================== public override void OnEnable() { base.OnEnable(); script = target as SequenceRenderer3D; renderingMethod = serializedObject.FindProperty("renderingMethod"); gridTexture = serializedObject.FindProperty("gridTexture"); gridAtlasTextureGUID = serializedObject.FindProperty("gridAtlasTextureGUID"); gridWidth = serializedObject.FindProperty("gridWidth"); gridHeight = serializedObject.FindProperty("gridHeight"); gridFrameCountManual = serializedObject.FindProperty("gridFrameCountManual"); gridFrameCount = serializedObject.FindProperty("gridFrameCount"); gridTint = serializedObject.FindProperty("gridTint"); sequenceTextures = serializedObject.FindProperty("sequenceTextures"); sequenceAtlasTexturesGUID = serializedObject.FindProperty("sequenceAtlasTexturesGUID"); }