예제 #1
0
        public void LoadData(SaveDataBase saveData)
        {
            SpawnerSaveData spawnerSaveData = (SpawnerSaveData)saveData;

            //StateMachine.Initialize(spawnerSaveData.CurrentState);
            //Initialized = true;
            StartingState = spawnerSaveData.CurrentState;
        }
예제 #2
0
        public SaveDataBase SaveData()
        {
            SpawnerSaveData saveData = new SpawnerSaveData
            {
                Name         = gameObject.name,
                CurrentState = StateMachine.ActiveEnumState
            };

            return(saveData);
        }