public static void Show(PacketAPI api, byte x, byte y) { if (Instance != null) return; Instance = new LockerDialog(api, x, y); if (!api.OpenLocker(x, y)) EOGame.Instance.DoShowLostConnectionDialogAndReturnToMainMenu(); }
public static void Show(PacketAPI api, byte x, byte y) { if (Instance != null) { return; } Instance = new LockerDialog(api, x, y); if (!api.OpenLocker(x, y)) { EOGame.Instance.DoShowLostConnectionDialogAndReturnToMainMenu(); } }