static void Main(string[] args) { PersonHandler personHandler = new PersonHandler(); var kalle = personHandler.CreatePerson(20, "Oliver", "Sarholm", 1.83, 83.0); personHandler.SetAge(personHandler.GetList()[0], 22); Console.WriteLine($"{personHandler.GetList()[0].Age}"); }
static void Main(string[] args) { // 1) Instantiate to see if Person is accessible // Person person = new Person(); // can I add the variables? YES // person.Age = 10; try { // Instatiat new personHandler PersonHandler personHandler = new PersonHandler(); // Create me var me = personHandler.CreatePerson(48, "Stefan", "Brunotte", 182, 95); // set age for me personHandler.SetAge(me, 38); Console.WriteLine(me); //------test errors Uncomment to se validation------- //var me2 = personHandler.CreatePerson(-48, "Stefan", "Brunotte", 182, 95); //var me3 = personHandler.CreatePerson(48, "Stefan", "Brunotte", 182, 95); //personHandler.SetAge(me3, -38); //Console.WriteLine(me3); //var meS = personHandler.CreatePerson(48, "S", "Brunotte", 182, 95); //Console.WriteLine(meS); //var meBr = personHandler.CreatePerson(48, "Stefan", "Br", 182, 95); //Console.WriteLine(meBr); } catch (ArgumentException e) { Console.WriteLine(e.Message); } catch (Exception e) { Console.WriteLine(e.Message); } }