private static int GetMessageLenght(BigEndianReader data, ushort read) { switch (read & 3) { case 1: return data.ReadByte(); case 2: return data.ReadUShort(); case 3: return (data.ReadByte() << 16) + (data.ReadByte() << 8) + data.ReadByte(); default: return 0; } }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Position = reader.ReadByte(); SpellId = reader.ReadInt(); SpellLevel = reader.ReadSByte(); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); Success = BooleanByteWrapper.GetFlag(flag1, 0); AutomaticAction = BooleanByteWrapper.GetFlag(flag1, 1); ActionId = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); Success = BooleanByteWrapper.GetFlag(flag1, 0); Session = BooleanByteWrapper.GetFlag(flag1, 1); Name = reader.ReadUTF(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); DeathState = reader.ReadSByte(); DeathCount = reader.ReadShort(); DeathMaxLevel = reader.ReadByte(); }
public virtual void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); IsEntered = BooleanByteWrapper.GetFlag(flag1, 0); IsInRoom = BooleanByteWrapper.GetFlag(flag1, 1); AreaId = reader.ReadShort(); AreaAlignment = reader.ReadSByte(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Level = reader.ReadByte(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); ExperienceForGuild = reader.ReadInt(); }
public virtual void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); IsSecret = BooleanByteWrapper.GetFlag(flag1, 0); IsRestrictedToPartyOnly = BooleanByteWrapper.GetFlag(flag1, 1); IsClosed = BooleanByteWrapper.GetFlag(flag1, 2); IsAskingForHelp = BooleanByteWrapper.GetFlag(flag1, 3); }
public override void Deserialize(BigEndianReader reader) { Salt = reader.ReadUTF(); var limit = reader.ReadUShort(); Key = new byte[limit]; for (int i = 0; i < limit; i++) { Key[i] = reader.ReadByte(); } }
public override void Deserialize(BigEndianReader reader) { PresetId = reader.ReadSByte(); Code = reader.ReadSByte(); var limit = reader.ReadUShort(); UnlinkedPosition = new byte[limit]; for (int i = 0; i < limit; i++) { UnlinkedPosition[i] = reader.ReadByte(); } }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Level = reader.ReadByte(); var limit = reader.ReadUShort(); Additional = new FightResultAdditionalData[limit]; for (int i = 0; i < limit; i++) { Additional[i] = Types.ProtocolTypeManager.GetInstance<FightResultAdditionalData>(reader.ReadShort()); Additional[i].Deserialize(reader); } }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Time = reader.ReadByte(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); byte flag1 = reader.ReadByte(); HasFriend = BooleanByteWrapper.GetFlag(flag1, 0); HasGuildMember = BooleanByteWrapper.GetFlag(flag1, 1); HasGroupMember = BooleanByteWrapper.GetFlag(flag1, 2); HasMyTaxCollector = BooleanByteWrapper.GetFlag(flag1, 3); TeamMembersCount = reader.ReadSByte(); MeanLevel = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Id = reader.ReadInt(); LifePoints = reader.ReadInt(); MaxLifePoints = reader.ReadInt(); Prospecting = reader.ReadShort(); RegenRate = reader.ReadByte(); }
public override void Deserialize(BigEndianReader reader) { RegenRate = reader.ReadByte(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Position = reader.ReadByte(); ObjectGID = reader.ReadShort(); PowerRate = reader.ReadShort(); OverMax = reader.ReadBoolean(); var limit = reader.ReadUShort(); Effects = new ObjectEffect[limit]; for (int i = 0; i < limit; i++) { Effects[i] = Types.ProtocolTypeManager.GetInstance<ObjectEffect>(reader.ReadShort()); Effects[i].Deserialize(reader); } ObjectUID = reader.ReadInt(); Quantity = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { LivingUID = reader.ReadInt(); LivingPosition = reader.ReadByte(); }
public virtual void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); Sex = BooleanByteWrapper.GetFlag(flag1, 0); IsRideable = BooleanByteWrapper.GetFlag(flag1, 1); IsWild = BooleanByteWrapper.GetFlag(flag1, 2); IsFecondationReady = BooleanByteWrapper.GetFlag(flag1, 3); Id = reader.ReadDouble(); Model = reader.ReadInt(); var limit = reader.ReadUShort(); Ancestor = new int[limit]; for (int i = 0; i < limit; i++) { Ancestor[i] = reader.ReadInt(); } limit = reader.ReadUShort(); Behaviors = new int[limit]; for (int i = 0; i < limit; i++) { Behaviors[i] = reader.ReadInt(); } Name = reader.ReadUTF(); OwnerId = reader.ReadInt(); Experience = reader.ReadDouble(); ExperienceForLevel = reader.ReadDouble(); ExperienceForNextLevel = reader.ReadDouble(); Level = reader.ReadSByte(); MaxPods = reader.ReadInt(); Stamina = reader.ReadInt(); StaminaMax = reader.ReadInt(); Maturity = reader.ReadInt(); MaturityForAdult = reader.ReadInt(); Energy = reader.ReadInt(); EnergyMax = reader.ReadInt(); Serenity = reader.ReadInt(); AggressivityMax = reader.ReadInt(); SerenityMax = reader.ReadInt(); Love = reader.ReadInt(); LoveMax = reader.ReadInt(); FecondationTime = reader.ReadInt(); BoostLimiter = reader.ReadInt(); BoostMax = reader.ReadDouble(); ReproductionCount = reader.ReadInt(); ReproductionCountMax = reader.ReadInt(); limit = reader.ReadUShort(); EffectList = new ObjectEffectInteger[limit]; for (int i = 0; i < limit; i++) { EffectList[i] = new ObjectEffectInteger(); EffectList[i].Deserialize(reader); } }
public override void Deserialize(BigEndianReader reader) { NewLevel = reader.ReadByte(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); OwnerName = reader.ReadUTF(); Level = reader.ReadByte(); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); CanBeCancelled = BooleanByteWrapper.GetFlag(flag1, 0); CanSayReady = BooleanByteWrapper.GetFlag(flag1, 1); IsSpectator = BooleanByteWrapper.GetFlag(flag1, 2); IsFightStarted = BooleanByteWrapper.GetFlag(flag1, 3); TimeMaxBeforeFightStart = reader.ReadInt(); FightType = reader.ReadSByte(); }
public virtual void Deserialize(BigEndianReader reader) { Position = reader.ReadByte(); ObjGid = reader.ReadInt(); ObjUid = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); CanChangeName = BooleanByteWrapper.GetFlag(flag1, 0); CanChangeEmblem = BooleanByteWrapper.GetFlag(flag1, 1); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); Enabled = BooleanByteWrapper.GetFlag(flag1, 0); AbandonnedPaddock = BooleanByteWrapper.GetFlag(flag1, 1); Level = reader.ReadByte(); ExpLevelFloor = reader.ReadDouble(); Experience = reader.ReadDouble(); ExpNextLevelFloor = reader.ReadDouble(); CreationDate = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); FirstNameId = reader.ReadShort(); LastNameId = reader.ReadShort(); Level = reader.ReadByte(); GuildId = reader.ReadInt(); Uid = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); byte flag1 = reader.ReadByte(); ShowExperience = BooleanByteWrapper.GetFlag(flag1, 0); ShowExperienceLevelFloor = BooleanByteWrapper.GetFlag(flag1, 1); ShowExperienceNextLevelFloor = BooleanByteWrapper.GetFlag(flag1, 2); ShowExperienceFightDelta = BooleanByteWrapper.GetFlag(flag1, 3); ShowExperienceForGuild = BooleanByteWrapper.GetFlag(flag1, 4); ShowExperienceForMount = BooleanByteWrapper.GetFlag(flag1, 5); IsIncarnationExperience = BooleanByteWrapper.GetFlag(flag1, 6); Experience = reader.ReadDouble(); ExperienceLevelFloor = reader.ReadDouble(); ExperienceNextLevelFloor = reader.ReadDouble(); ExperienceFightDelta = reader.ReadInt(); ExperienceForGuild = reader.ReadInt(); ExperienceForMount = reader.ReadInt(); RerollExperienceMul = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { ObjectUID = reader.ReadInt(); Position = reader.ReadByte(); Quantity = reader.ReadInt(); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Grade = reader.ReadByte(); MinHonorForGrade = reader.ReadUShort(); MaxHonorForGrade = reader.ReadUShort(); Honor = reader.ReadUShort(); HonorDelta = reader.ReadShort(); Dishonor = reader.ReadUShort(); DishonorDelta = reader.ReadShort(); }
public override void Deserialize(BigEndianReader reader) { RequestId = reader.ReadByte(); ContactType = reader.ReadSByte(); }
public override void Deserialize(BigEndianReader reader) { byte flag1 = reader.ReadByte(); Enable = BooleanByteWrapper.GetFlag(flag1, 0); Invisible = BooleanByteWrapper.GetFlag(flag1, 1); }