void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Tb = ((System.Windows.Controls.TextBlock)(target)); return; case 2: this.btnDonjon = ((System.Windows.Controls.Button)(target)); return; case 3: this.lblGestionPersonnage = ((System.Windows.Controls.Label)(target)); return; case 4: this.UCListDonjon = ((Emulate.views.usercontrols.listusercontrols.ListDonjonUserControl)(target)); return; case 5: this.UCPersonnage = ((Emulate.views.usercontrols.usercontrols.PersonnageUserControl)(target)); return; case 6: this.UCListLootSac = ((Emulate.views.usercontrols.listusercontrols.ListItemsBagUserControl)(target)); return; case 7: this.UCListPersonnage = ((Emulate.views.usercontrols.listusercontrols.ListPersonnageUserControl)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.mainGrid = ((System.Windows.Controls.Grid)(target)); return; case 2: this.Tb = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.LUCChar = ((Emulate.views.usercontrols.listusercontrols.ListPersonnageUserControl)(target)); return; case 4: this.UCChar = ((Emulate.views.usercontrols.usercontrolsAdmin.CharUC)(target)); return; case 5: this.btnNouveau = ((System.Windows.Controls.Button)(target)); return; case 6: this.btnMettreAjour = ((System.Windows.Controls.Button)(target)); return; case 7: this.btnSupprimer = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }