public static double ProcessScorePositive(EmotionScore emo) { //weights double Weight_happiness = 1; double Weight_surprise = 1; double Weight_neutral = 0; double Weight_sadness = -1; double Weight_anger = -1; double Weight_disgust = -1; double Weight_fear = -1; double Weight_contempt = -1; double AggEmoScore = 0.0; //weighted scores double happiness = emo.scores.happiness * Weight_happiness; double surprise = emo.scores.surprise * Weight_surprise; double neutral = emo.scores.neutral * Weight_neutral; double sadness = emo.scores.sadness * Weight_sadness; double anger = emo.scores.anger * Weight_anger; double disgust = emo.scores.disgust * Weight_disgust; double contempt = emo.scores.contempt * Weight_contempt; double fear = emo.scores.fear * Weight_fear; double positiveEmo_max = Math.Max(happiness, surprise); double negativeEmo_min = Math.Min(sadness, Math.Min(anger, Math.Min(disgust, Math.Min(fear, contempt)))); AggEmoScore = Math.Abs(positiveEmo_max) >= Math.Abs(negativeEmo_min) ? positiveEmo_max : negativeEmo_min; return(AggEmoScore); }
public static double ProcessScoreNegative(EmotionScore emo) { return(-0.5 * ModelUtility.ProcessScorePositive(emo)); }