/// <summary>
        /// Clear and reset the model. Required Init function to be called again before calling ProcessAndRender.
        /// </summary>
        public void Clear()
        {
            if (_faceDetector != null)
            {
                _faceDetector.Dispose();
                _faceDetector = null;
            }

            if (_facemarkDetector != null)
            {
                _facemarkDetector.Dispose();
                _facemarkDetector = null;
            }
        }
예제 #2
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        /// <summary>
        /// Release the memory associated with this face and facial landmark detector
        /// </summary>
        protected override void DisposeObject()
        {
            if (_faceDetector != null)
            {
                _faceDetector.Dispose();
                _faceDetector = null;
            }

            if (_facemarkDetector != null)
            {
                _facemarkDetector.Dispose();
                _facemarkDetector = null;
            }
        }