public override void Edit(Monster monster) { InputName nameDialog = new InputName(); InputEnhancement enhancementDialog = new InputEnhancement(); enhancementDialog.SelectedType = type; nameDialog.SetName(baseName); enhancementDialog.StatusString = chosen; nameDialog.SetName(baseName); baseDelay = 40; if (nameDialog.ShowDialog() == DialogResult.OK && enhancementDialog.ShowDialog() == DialogResult.OK) { slotCost = enhancementDialog.SlotCost(); chosen = enhancementDialog.StatusString; if (enhancementDialog.HasSurcharge()) { baseDelay += 5; } type = enhancementDialog.SelectedType; baseName = nameDialog.ReturnName(); name = "[" + baseName + "] - Enhancement: " + chosen + " "; if (type == AttackType.PhysicalEffect) { keywords.Add(Keyword.Technique); keywords.Remove(Keyword.Magic); keywords.Remove(Keyword.Spell); } else { keywords.Add(Keyword.Magic); keywords.Add(Keyword.Spell); keywords.Remove(Keyword.Technique); } } }
public override bool Prepare(Monster m) { parent = m; InputEnhancement enhancementDialog = new InputEnhancement(); InputName nameDialog = new InputName(); if (nameDialog.ShowDialog() == DialogResult.OK && enhancementDialog.ShowDialog() == DialogResult.OK) { slotCost = enhancementDialog.SlotCost(); chosen = enhancementDialog.StatusString; if (base.Prepare(m)) { if (enhancementDialog.HasSurcharge()) { baseDelay += 5; } type = enhancementDialog.SelectedType; baseName = nameDialog.ReturnName(); keywords.Add(Keyword.Enhancement); if (type == AttackType.PhysicalEffect) { keywords.Add(Keyword.Technique); } else { keywords.Add(Keyword.Magic); keywords.Add(Keyword.Spell); } name = "[" + baseName + "] - Enhancement: " + chosen + " "; return true; } else { return false; } } else { return false; } }