private static void _introduceLevel(int level) { Console.WriteLine(String.Format(GameDialogue.GetLevelIntro(level), Gameplay._hero.Name)); Console.Write("Press ENTER to continue"); Console.ReadLine(); }
private static Enemy _sendEnemy() { Console.WriteLine(String.Format(GameDialogue.GetEnemyIntro(), _minionName)); return(new Enemy(_minionName, _levelElement)); }