예제 #1
0
        void Update()
        {
            var time = UnityEngine.Time.deltaTime;

            #region Property Event Unity Main Thread Call
            isRunningUnityThreadCallback = true;
            var unityThreadIterator = unityThreadQueue.GetIterator();
            EiLLNode <EiUnityThreadCallbackInterface> propertyEvent;
            while (unityThreadIterator.Next(out propertyEvent))
            {
                propertyEvent.Value.UnityThreadOnChangeOnly();
            }
            unityThreadQueue.Clear();
            isRunningUnityThreadCallback = false;
            #endregion

            #region TimerUpdateList

            EiLLNode <TimerUpdateData> dataNode;
            var dataIterator = timerUpdateList.GetIterator();
            while (dataIterator.Next(out dataNode))
            {
                if (dataNode.Value.comp == null)
                {
                    timerUpdateList.Remove(dataNode);
                }
                else
                {
                    dataNode.Value.Update(time);
                }
            }

            #endregion

            #region Pre Update Loop

            EiLLNode <EiUpdateInterface> pre;
            var preiterator = preUpdateList.GetIterator();
            while (preiterator.Next(out pre))
            {
                if (pre.Value == null)
                {
                    preUpdateList.Remove(pre);
                }
                else
                {
                    pre.Value.PreUpdateComponent(time);
                }
            }

            #endregion

            #region Update Loop

            EiLLNode <EiUpdateInterface> comp;
            var iterator = updateList.GetIterator();
            while (iterator.Next(out comp))
            {
                if (comp.Value == null)
                {
                    updateList.Remove(comp);
                }
                else
                {
                    comp.Value.UpdateComponent(time);
                }
            }

            #endregion
        }