예제 #1
0
 public static OffsetCoordinatesFloat FromUnity(Vector2 point, float size)
 {
     return(CubeCoordinatesFloat.FromUnity(point, size).ToOffset());
 }
예제 #2
0
 public CubeCoordinatesFloat CubeFromUnity(Vector2 point)
 {
     return(CubeCoordinatesFloat.FromUnity(point, _size));
 }