public static void ResetWindow() { effectViewer?.Close(); effectViewer = null; for (int i = 0; i < panels.Length; i++) { panels[i]?.Close(); } resetCount = -5; }
public static void ResetWindow() { effectViewer?.Close(); effectViewer = null; for (int i = 0; i < panels.Length; i++) { panels[i]?.Close(); } resetCount = -5; }