internal AxisPVAParamater() { Axis = new Value.Vector3DWithRandom(0, 1, 0); Rotation = new Value.FloatWithRandom(0); Velocity = new Value.FloatWithRandom(0); Acceleration = new Value.FloatWithRandom(0); }
internal FloatEasingParamater(float value = 0.0f, float max = float.MaxValue, float min = float.MinValue) { Start = new Value.FloatWithRandom(value, max, min); End = new Value.FloatWithRandom(value, max, min); StartSpeed = new Value.Enum<EasingStart>(EasingStart.Start); EndSpeed = new Value.Enum<EasingEnd>(EasingEnd.End); }
public CircleParameter() { Division = new Value.Int(8, int.MaxValue, 1); Radius = new Value.FloatWithRandom(); AngleStart = new Value.FloatWithRandom(0, float.MaxValue, float.MinValue); AngleEnd = new Value.FloatWithRandom(360, float.MaxValue, float.MinValue); Type = new Value.Enum <CircleType>(CircleType.Random); }
public LineParameter() { Division = new Value.Int(8, int.MaxValue, 1); PositionStart = new Value.Vector3DWithRandom(); PositionEnd = new Value.Vector3DWithRandom(); PositionNoize = new Value.FloatWithRandom(); Type = new Value.Enum <LineType>(LineType.Random); }
internal FourPointInterpolationParameter() { BeginThreshold = new Value.FloatWithRandom(0.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.05f); TransitionFrameNum = new Value.IntWithRandom(0, int.MaxValue, 0); No2Threshold = new Value.FloatWithRandom(0.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.05f); No3Threshold = new Value.FloatWithRandom(0.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.05f); TransitionFrameNum2 = new Value.IntWithRandom(0, int.MaxValue, 0); EndThreshold = new Value.FloatWithRandom(0.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.05f); }
internal SoundParamater(Value.Path basepath) { Wave = new Value.PathForSound(basepath, Resources.GetString("SoundFilter"), true, ""); Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.1f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f, DrawnAs.CenterAndAmplitude, 0.1f); PanType = new Value.Enum <ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f, DrawnAs.CenterAndAmplitude, 0.1f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
internal SoundParamater() { Wave = new Value.PathForSound("音声ファイル (*.wav)|*.wav", true, ""); Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f); PanType = new Value.Enum <ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
public RingParamater() { RenderingOrder = new Value.Enum <Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum <BillboardType>(BillboardType.Fixed); AlphaBlend = new Value.Enum <AlphaBlendType>(AlphaBlendType.Blend); VertexCount = new Value.Int(16, 256, 3); ViewingAngle = new Value.Enum <ViewingAngleType>(ViewingAngleType.Fixed); ViewingAngle_Fixed = new Value.Float(360.0f, 360.0f, 0.0f); ViewingAngle_Random = new Value.FloatWithRandom(360.0f, 360.0f, 0.0f); ViewingAngle_Easing = new FloatEasingParamater(360.0f, 360.0f, 0.0f); Outer = new Value.Enum <LocationType>(LocationType.Fixed); Outer_Fixed = new FixedLocation(2.0f, 0.0f); Outer_PVA = new PVALocation(2.0f, 0.0f); Outer_Easing = new Vector2DEasingParamater(); Inner = new Value.Enum <LocationType>(LocationType.Fixed); Inner_Fixed = new FixedLocation(1.0f, 0.0f); Inner_PVA = new PVALocation(1.0f, 0.0f); Inner_Easing = new Vector2DEasingParamater(); CenterRatio = new Value.Enum <CenterRatioType>(CenterRatioType.Fixed); CenterRatio_Fixed = new Value.Float(0.5f, 1.0f, 0.0f); CenterRatio_Random = new Value.FloatWithRandom(0.5f, 1.0f, 0.0f); CenterRatio_Easing = new FloatEasingParamater(0.5f, 1.0f, 0.0f); OuterColor = new Value.Enum <ColorType>(ColorType.Fixed); OuterColor_Fixed = new Value.Color(255, 255, 255, 0); OuterColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); OuterColor_Easing = new ColorEasingParamater(); CenterColor = new Value.Enum <ColorType>(ColorType.Fixed); CenterColor_Fixed = new Value.Color(255, 255, 255, 255); CenterColor_Random = new Value.ColorWithRandom(255, 255, 255, 255); CenterColor_Easing = new ColorEasingParamater(); InnerColor = new Value.Enum <ColorType>(ColorType.Fixed); InnerColor_Fixed = new Value.Color(255, 255, 255, 0); InnerColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); InnerColor_Easing = new ColorEasingParamater(); if (Core.Language == Language.Japanese) { ColorTexture = new Value.Path("画像ファイル (*.png)|*.png", true, ""); } else if (Core.Language == Language.English) { ColorTexture = new Value.Path("Image File (*.png)|*.png", true, ""); } }
internal CommonValues() { MaxGeneration = new Value.IntWithInifinite(1, false, int.MaxValue, 0); LocationEffectType = new Value.Enum<ParentEffectType>(ParentEffectType.Already); RotationEffectType = new Value.Enum<ParentEffectType>(ParentEffectType.Already); ScaleEffectType = new Value.Enum<ParentEffectType>(ParentEffectType.Already); RemoveWhenLifeIsExtinct = new Value.Boolean(true); RemoveWhenParentIsRemoved = new Value.Boolean(false); RemoveWhenAllChildrenAreRemoved = new Value.Boolean(false); Life = new Value.IntWithRandom(100, int.MaxValue, 1); GenerationTime = new Value.FloatWithRandom(1.0f, float.MaxValue, 0.00001f); GenerationTimeOffset = new Value.FloatWithRandom(0.0f, float.MaxValue, 0.0f); }
internal CommonValues() { MaxGeneration = new Value.IntWithInifinite(1, false, int.MaxValue, 0); LocationEffectType = new Value.Enum <ParentEffectType>(ParentEffectType.Already); RotationEffectType = new Value.Enum <ParentEffectType>(ParentEffectType.Already); ScaleEffectType = new Value.Enum <ParentEffectType>(ParentEffectType.Already); RemoveWhenLifeIsExtinct = new Value.Boolean(true); RemoveWhenParentIsRemoved = new Value.Boolean(false); RemoveWhenAllChildrenAreRemoved = new Value.Boolean(false); Life = new Value.IntWithRandom(100, int.MaxValue, 1); GenerationTime = new Value.FloatWithRandom(1.0f, float.MaxValue, 0.00001f); GenerationTimeOffset = new Value.FloatWithRandom(0, float.MaxValue, float.MinValue); }
public RingShapeCrescentParameter() { StartingFade = new Value.Float(0, 360, 0); EndingFade = new Value.Float(0, 360, 0); StartingAngle = new Value.Enum <FixedRandomEasingType>(); StartingAngle_Fixed = new Value.Float(0); StartingAngle_Random = new Value.FloatWithRandom(); StartingAngle_Easing = new FloatEasingParamater(); EndingAngle = new Value.Enum <FixedRandomEasingType>(); EndingAngle_Fixed = new Value.Float(360); EndingAngle_Random = new Value.FloatWithRandom(360); EndingAngle_Easing = new FloatEasingParamater(360); }
public RingParamater(Path basepath) { RingShape = new RingShapeParameter(); RenderingOrder = new Value.Enum <Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum <BillboardType>(BillboardType.Fixed); AlphaBlend = new Value.Enum <AlphaBlendType>(AlphaBlendType.Blend); VertexCount = new Value.Int(16, 256, 3); /// for compatibility ViewingAngle = new Value.Enum <ViewingAngleType>(ViewingAngleType.Fixed); ViewingAngle_Fixed = new Value.Float(360.0f, 360.0f, 0.0f); ViewingAngle_Random = new Value.FloatWithRandom(360.0f, 360.0f, 0.0f); ViewingAngle_Easing = new FloatEasingParamater(360.0f, 360.0f, 0.0f); Outer = new Value.Enum <LocationType>(LocationType.Fixed); Outer_Fixed = new FixedLocation(2.0f, 0.0f); Outer_PVA = new PVALocation(2.0f, 0.0f); Outer_Easing = new Vector2DEasingParamater(); Inner = new Value.Enum <LocationType>(LocationType.Fixed); Inner_Fixed = new FixedLocation(1.0f, 0.0f); Inner_PVA = new PVALocation(1.0f, 0.0f); Inner_Easing = new Vector2DEasingParamater(); CenterRatio = new Value.Enum <CenterRatioType>(CenterRatioType.Fixed); CenterRatio_Fixed = new Value.Float(0.5f, 1.0f, 0.0f); CenterRatio_Random = new Value.FloatWithRandom(0.5f, 1.0f, 0.0f); CenterRatio_Easing = new FloatEasingParamater(0.5f, 1.0f, 0.0f); OuterColor = new Value.Enum <ColorType>(ColorType.Fixed); OuterColor_Fixed = new Value.Color(255, 255, 255, 0); OuterColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); OuterColor_Easing = new ColorEasingParamater(); CenterColor = new Value.Enum <ColorType>(ColorType.Fixed); CenterColor_Fixed = new Value.Color(255, 255, 255, 255); CenterColor_Random = new Value.ColorWithRandom(255, 255, 255, 255); CenterColor_Easing = new ColorEasingParamater(); InnerColor = new Value.Enum <ColorType>(ColorType.Fixed); InnerColor_Fixed = new Value.Color(255, 255, 255, 0); InnerColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); InnerColor_Easing = new ColorEasingParamater(); ColorTexture = new Value.Path(basepath, Resources.GetString("ImageFilter"), true, ""); }
internal Vector2DWithRandom( float x = 0, float y = 0, float x_max = float.MaxValue, float x_min = float.MinValue, float y_max = float.MaxValue, float y_min = float.MinValue, DrawnAs drawnas = Data.DrawnAs.CenterAndAmplitude, float x_step = 1.0f, float y_step = 1.0f) { X = new FloatWithRandom(x, x_max, x_min, drawnas, x_step); Y = new FloatWithRandom(y, y_max, y_min, drawnas, y_step); DrawnAs = drawnas; DefaultDrawnAs = DrawnAs; }
internal SoundParamater() { if (Core.Language == Language.Japanese) { Wave = new Value.PathForSound("音声ファイル (*.wav)|*.wav", true, ""); } else if (Core.Language == Language.English) { Wave = new Value.PathForSound("Sound File (*.wav)|*.wav", true, ""); } Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.1f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f, DrawnAs.CenterAndAmplitude, 0.1f); PanType = new Value.Enum <ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f, DrawnAs.CenterAndAmplitude, 0.1f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
internal FloatEasingParamater(float value = 0.0f, float max = float.MaxValue, float min = float.MinValue) { Type = new Value.Enum <EasingType>(); Start = new Value.FloatWithRandom(value, max, min); End = new Value.FloatWithRandom(value, max, min); StartSpeed = new Value.Enum <EasingStart>(EasingStart.Start); EndSpeed = new Value.Enum <EasingEnd>(EasingEnd.End); IsMiddleEnabled = new Value.Boolean(false); Middle = new Value.FloatWithRandom(value, max, min); IsRandomGroupEnabled = new Value.Boolean(false); RandomGroupA = new Value.Int(0); IsIndividualTypeEnabled = new Value.Boolean(false); Type_A = new Value.Enum <EasingType>(EasingType.Linear); }
internal CommonValues() { MaxGeneration = new Value.IntWithInifinite(1, false, int.MaxValue, 1); LocationEffectType = new Value.Enum <TranslationParentEffectType>(TranslationParentEffectType.Already); RotationEffectType = new Value.Enum <ParentEffectType>(ParentEffectType.Already); ScaleEffectType = new Value.Enum <ParentEffectType>(ParentEffectType.Already); RemoveWhenLifeIsExtinct = new Value.Boolean(true); RemoveWhenParentIsRemoved = new Value.Boolean(false); RemoveWhenAllChildrenAreRemoved = new Value.Boolean(false); Life = new Value.IntWithRandom(100, int.MaxValue, 1); GenerationTime = new Value.FloatWithRandom(1.0f, float.MaxValue, 0.00001f); GenerationTimeOffset = new Value.FloatWithRandom(0, float.MaxValue, float.MinValue); SteeringBehaviorParam = new SteeringBehaviorParameter(); // dynamic parameter MaxGeneration.CanSelectDynamicEquation = true; Life.CanSelectDynamicEquation = true; GenerationTime.CanSelectDynamicEquation = true; GenerationTimeOffset.CanSelectDynamicEquation = true; }
public static void LoadFromElement(XmlElement e, Value.FloatWithRandom value, bool isClip) { var e_c = e["Center"]; var e_max = e["Max"]; var e_min = e["Min"]; var e_da = e["DrawnAs"]; if (e_c != null) { var center = e_c.GetTextAsFloat(); value.SetCenter(center); } if (e_max != null) { var max = e_max.GetTextAsFloat(); value.SetMax(max); } else { value.SetMax(value.DefaultValueMax); } if (e_min != null) { var min = e_min.GetTextAsFloat(); value.SetMin(min); } else { value.SetMin(value.DefaultValueMin); } if (e_da != null) { value.DrawnAs = (DrawnAs)e_da.GetTextAsInt(); } }
public static XmlElement SaveToElement(XmlDocument doc, string element_name, Value.FloatWithRandom value, bool isClip) { var e = doc.CreateElement(element_name); if (value.DefaultValueCenter != value.Center) { e.AppendChild(doc.CreateTextElement("Center", value.Center.ToString())); } if (value.DefaultValueMax != value.Max) { e.AppendChild(doc.CreateTextElement("Max", value.Max.ToString())); } if (value.DefaultValueMin != value.Min) { e.AppendChild(doc.CreateTextElement("Min", value.Min.ToString())); } if (value.DefaultDrawnAs != value.DrawnAs) { e.AppendChild(doc.CreateTextElement("DrawnAs", (int)value.DrawnAs)); } return(e.ChildNodes.Count > 0 ? e : null); }
internal Vector3DWithRandom( float x = 0, float y = 0, float z = 0, float x_max = float.MaxValue, float x_min = float.MinValue, float y_max = float.MaxValue, float y_min = float.MinValue, float z_max = float.MaxValue, float z_min = float.MinValue, DrawnAs drawnas = Data.DrawnAs.CenterAndAmplitude, float x_step = 1.0f, float y_step = 1.0f, float z_step = 1.0f) { X = new FloatWithRandom(x, x_max, x_min, drawnas, x_step); Y = new FloatWithRandom(y, y_max, y_min, drawnas, y_step); Z = new FloatWithRandom(z, z_max, z_min, drawnas, z_step); IsDynamicEquationEnabled = new Boolean(); DynamicEquationMin = new DynamicEquationReference(); DynamicEquationMax = new DynamicEquationReference(); DrawnAs = drawnas; DefaultDrawnAs = DrawnAs; }
public ViewOffsetParameter() { Distance = new Value.FloatWithRandom(3.0f, float.MaxValue, 0.0f, DrawnAs.CenterAndAmplitude, 0.5f); }
public CircleParameter() { Division = new Value.Int(8, int.MaxValue, 1); Radius = new Value.FloatWithRandom(); AngleStart = new Value.FloatWithRandom(0, float.MaxValue, float.MinValue); AngleEnd = new Value.FloatWithRandom(360, float.MaxValue, float.MinValue); Type = new Value.Enum<CircleType>(CircleType.Random); }
internal SoundParamater() { Wave = new Value.PathForSound("音声ファイル (*.wav)|*.wav", true, ""); Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f); PanType = new Value.Enum<ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
internal SphereParameter() { Radius = new Value.FloatWithRandom(0.0f, float.MaxValue, 0.0f); RotationX = new Value.FloatWithRandom(0.0f); RotationY = new Value.FloatWithRandom(0.0f); }
internal SinglePVAParamater() { Scale = new Value.FloatWithRandom(1); Velocity = new Value.FloatWithRandom(0); Acceleration = new Value.FloatWithRandom(0); }
internal SoundParamater() { if(Core.Language == Language.Japanese) { Wave = new Value.PathForSound("音声ファイル (*.wav)|*.wav", true, ""); } else if(Core.Language == Language.English) { Wave = new Value.PathForSound("Sound File (*.wav)|*.wav", true, ""); } Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f); PanType = new Value.Enum<ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
public RingParamater() { RenderingOrder = new Value.Enum<Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum<BillboardType>(BillboardType.Fixed); AlphaBlend = new Value.Enum<AlphaBlendType>(AlphaBlendType.Blend); VertexCount = new Value.Int(16, 256, 3); ViewingAngle = new Value.Enum<ViewingAngleType>(ViewingAngleType.Fixed); ViewingAngle_Fixed = new Value.Float(360.0f, 360.0f, 0.0f); ViewingAngle_Random = new Value.FloatWithRandom(360.0f, 360.0f, 0.0f); ViewingAngle_Easing = new FloatEasingParamater(360.0f, 360.0f, 0.0f); Outer = new Value.Enum<LocationType>(LocationType.Fixed); Outer_Fixed = new FixedLocation(2.0f, 0.0f); Outer_PVA = new PVALocation(2.0f, 0.0f); Outer_Easing = new Vector2DEasingParamater(); Inner = new Value.Enum<LocationType>(LocationType.Fixed); Inner_Fixed = new FixedLocation(1.0f, 0.0f); Inner_PVA = new PVALocation(1.0f, 0.0f); Inner_Easing = new Vector2DEasingParamater(); CenterRatio = new Value.Enum<CenterRatioType>(CenterRatioType.Fixed); CenterRatio_Fixed = new Value.Float(0.5f, 1.0f, 0.0f); CenterRatio_Random = new Value.FloatWithRandom(0.5f, 1.0f, 0.0f); CenterRatio_Easing = new FloatEasingParamater(0.5f, 1.0f, 0.0f); OuterColor = new Value.Enum<ColorType>(ColorType.Fixed); OuterColor_Fixed = new Value.Color(255, 255, 255, 0); OuterColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); OuterColor_Easing = new ColorEasingParamater(); CenterColor = new Value.Enum<ColorType>(ColorType.Fixed); CenterColor_Fixed = new Value.Color(255, 255, 255, 255); CenterColor_Random = new Value.ColorWithRandom(255, 255, 255, 255); CenterColor_Easing = new ColorEasingParamater(); InnerColor = new Value.Enum<ColorType>(ColorType.Fixed); InnerColor_Fixed = new Value.Color(255, 255, 255, 0); InnerColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); InnerColor_Easing = new ColorEasingParamater(); if (Core.Language == Language.Japanese) { ColorTexture = new Value.Path("画像ファイル (*.png)|*.png", true, ""); } else if (Core.Language == Language.English) { ColorTexture = new Value.Path("Image File (*.png)|*.png", true, ""); } }
internal SoundParamater() { Wave = new Value.PathForSound(Properties.Resources.SoundFilter, true, ""); Volume = new Value.FloatWithRandom(1.0f, 1.0f, 0.0f, DrawnAs.CenterAndAmplitude, 0.1f); Pitch = new Value.FloatWithRandom(0.0f, 2.0f, -2.0f, DrawnAs.CenterAndAmplitude, 0.1f); PanType = new Value.Enum<ParamaterPanType>(ParamaterPanType.Sound2D); Pan = new Value.FloatWithRandom(0.0f, 1.0f, -1.0f, DrawnAs.CenterAndAmplitude, 0.1f); Distance = new Value.Float(10.0f); Delay = new Value.IntWithRandom(0, int.MaxValue, 0); }
public SteeringBehaviorParameter() { MaxFollowSpeed = new Value.FloatWithRandom(10, float.MaxValue, 0.0f); SteeringSpeed = new Value.FloatWithRandom(30, 100, 0); }
public RingParamater() { RenderingOrder = new Value.Enum<Data.RenderingOrder>(Data.RenderingOrder.FirstCreatedInstanceIsFirst); Billboard = new Value.Enum<BillboardType>(BillboardType.Fixed); AlphaBlend = new Value.Enum<AlphaBlendType>(AlphaBlendType.Blend); VertexCount = new Value.Int(16, 256, 3); ViewingAngle = new Value.Enum<ViewingAngleType>(ViewingAngleType.Fixed); ViewingAngle_Fixed = new Value.Float(360.0f, 360.0f, 0.0f); ViewingAngle_Random = new Value.FloatWithRandom(360.0f, 360.0f, 0.0f); ViewingAngle_Easing = new FloatEasingParamater(360.0f, 360.0f, 0.0f); Outer = new Value.Enum<LocationType>(LocationType.Fixed); Outer_Fixed = new FixedLocation(2.0f, 0.0f); Outer_PVA = new PVALocation(2.0f, 0.0f); Outer_Easing = new Vector2DEasingParamater(); Inner = new Value.Enum<LocationType>(LocationType.Fixed); Inner_Fixed = new FixedLocation(1.0f, 0.0f); Inner_PVA = new PVALocation(1.0f, 0.0f); Inner_Easing = new Vector2DEasingParamater(); CenterRatio = new Value.Enum<CenterRatioType>(CenterRatioType.Fixed); CenterRatio_Fixed = new Value.Float(0.5f, 1.0f, 0.0f); CenterRatio_Random = new Value.FloatWithRandom(0.5f, 1.0f, 0.0f); CenterRatio_Easing = new FloatEasingParamater(0.5f, 1.0f, 0.0f); OuterColor = new Value.Enum<ColorType>(ColorType.Fixed); OuterColor_Fixed = new Value.Color(255, 255, 255, 0); OuterColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); OuterColor_Easing = new ColorEasingParamater(); CenterColor = new Value.Enum<ColorType>(ColorType.Fixed); CenterColor_Fixed = new Value.Color(255, 255, 255, 255); CenterColor_Random = new Value.ColorWithRandom(255, 255, 255, 255); CenterColor_Easing = new ColorEasingParamater(); InnerColor = new Value.Enum<ColorType>(ColorType.Fixed); InnerColor_Fixed = new Value.Color(255, 255, 255, 0); InnerColor_Random = new Value.ColorWithRandom(255, 255, 255, 0); InnerColor_Easing = new ColorEasingParamater(); ColorTexture = new Value.Path(Properties.Resources.ImageFilter, true, ""); }