/// <summary> /// Create a new usuarios object. /// </summary> /// <param name="user_id">Initial value of the user_id property.</param> /// <param name="username">Initial value of the username property.</param> /// <param name="data_ins">Initial value of the data_ins property.</param> /// <param name="nome">Initial value of the nome property.</param> /// <param name="email">Initial value of the email property.</param> /// <param name="recebe_news">Initial value of the recebe_news property.</param> /// <param name="pais_id">Initial value of the pais_id property.</param> /// <param name="saldo_pontos">Initial value of the saldo_pontos property.</param> /// <param name="foto_status">Initial value of the foto_status property.</param> /// <param name="grau_premio">Initial value of the grau_premio property.</param> /// <param name="convidado">Initial value of the convidado property.</param> /// <param name="qtd_visualizacoes">Initial value of the qtd_visualizacoes property.</param> /// <param name="clubevip">Initial value of the clubevip property.</param> /// <param name="pode_blogar_novidades">Initial value of the pode_blogar_novidades property.</param> /// <param name="fretegratis">Initial value of the fretegratis property.</param> /// <param name="fundador">Initial value of the fundador property.</param> /// <param name="ativo">Initial value of the ativo property.</param> /// <param name="fake">Initial value of the fake property.</param> /// <param name="mes_ins">Initial value of the mes_ins property.</param> /// <param name="online">Initial value of the online property.</param> /// <param name="recebe_promocoes">Initial value of the recebe_promocoes property.</param> /// <param name="email_bouncing">Initial value of the email_bouncing property.</param> /// <param name="senha2">Initial value of the senha2 property.</param> /// <param name="confiavel">Initial value of the confiavel property.</param> public static usuarios Createusuarios(global::System.Int32 user_id, global::System.String username, global::System.DateTime data_ins, global::System.String nome, global::System.String email, global::System.Byte recebe_news, global::System.Int32 pais_id, global::System.Decimal saldo_pontos, global::System.String foto_status, global::System.Byte grau_premio, global::System.Byte convidado, global::System.Int32 qtd_visualizacoes, global::System.Byte clubevip, global::System.Byte pode_blogar_novidades, global::System.Byte fretegratis, global::System.Byte fundador, global::System.Byte ativo, global::System.Byte fake, global::System.DateTime mes_ins, global::System.Byte online, global::System.Byte recebe_promocoes, global::System.Byte email_bouncing, global::System.String senha2, global::System.Byte confiavel) { usuarios usuarios = new usuarios(); usuarios.user_id = user_id; usuarios.username = username; usuarios.data_ins = data_ins; usuarios.nome = nome; usuarios.email = email; usuarios.recebe_news = recebe_news; usuarios.pais_id = pais_id; usuarios.saldo_pontos = saldo_pontos; usuarios.foto_status = foto_status; usuarios.grau_premio = grau_premio; usuarios.convidado = convidado; usuarios.qtd_visualizacoes = qtd_visualizacoes; usuarios.clubevip = clubevip; usuarios.pode_blogar_novidades = pode_blogar_novidades; usuarios.fretegratis = fretegratis; usuarios.fundador = fundador; usuarios.ativo = ativo; usuarios.fake = fake; usuarios.mes_ins = mes_ins; usuarios.online = online; usuarios.recebe_promocoes = recebe_promocoes; usuarios.email_bouncing = email_bouncing; usuarios.senha2 = senha2; usuarios.confiavel = confiavel; return usuarios; }
/// <summary> /// Deprecated Method for adding a new object to the usuarios EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTousuarios(usuarios usuarios) { base.AddObject("usuarios", usuarios); }