partial void OnbirthplaceChanging(Location value);
partial void OnshootingChanging(Location value);
/// <summary> /// Create a new person object. /// </summary> /// <param name="person_id">Initial value of the person_id property.</param> /// <param name="name">Initial value of the name property.</param> /// <param name="birthplace">Initial value of the birthplace property.</param> public static person Createperson(global::System.Int32 person_id, global::System.String name, Location birthplace) { person person = new person(); person.person_id = person_id; person.name = name; person.birthplace = StructuralObject.VerifyComplexObjectIsNotNull(birthplace, "birthplace"); return person; }
/// <summary> /// Create a new movie object. /// </summary> /// <param name="movie_id">Initial value of the movie_id property.</param> /// <param name="name">Initial value of the name property.</param> /// <param name="shooting">Initial value of the shooting property.</param> public static movie Createmovie(global::System.Int32 movie_id, global::System.String name, Location shooting) { movie movie = new movie(); movie.movie_id = movie_id; movie.name = name; movie.shooting = StructuralObject.VerifyComplexObjectIsNotNull(shooting, "shooting"); return movie; }