public Matrix GetWorldToViewMatrix() { Matrix matrix = new Matrix(); matrix.Scale(WorldViewGroup.CanvasViewport.Scale, WorldViewGroup.CanvasViewport.Scale, MatrixOrder.Append); matrix.Translate(PaddingLeft, PaddingTop, MatrixOrder.Append); var wtvMatrix = CanvasViewport.GetWorldToViewMatrix(); matrix.Multiply(wtvMatrix, MatrixOrder.Append); return(matrix); }
public PointF GetPaddingCanvasViewPointFromWorldPoint(PointF worldPoint) { // Padding Canvas View to Padding Canvas World Matrix Matrix matrix = CanvasViewport.GetWorldToViewMatrix(); matrix.Invert(); // Padding Canvas World Matrix to World matrix var paddingCanvasWorldToWorldTransform = WorldToPaddingCanvasTransform(); paddingCanvasWorldToWorldTransform.Invert(); matrix.Multiply(paddingCanvasWorldToWorldTransform, MatrixOrder.Append); matrix.Invert(); return(matrix.TransformPoint(worldPoint)); }
public Matrix GetWorldToViewMatrix() { return(CanvasViewport.GetWorldToViewMatrix()); }