// Token: 0x060000AF RID: 175 RVA: 0x00007B78 File Offset: 0x00005D78 private void OnContextMenuShowInExplorer(object userData) { List <string> selectedPaths = this.GetSelectedPaths(); EditorApplication2.ShowInExplorer(selectedPaths.ToArray()); base.Editor.Repaint(); }
// Token: 0x0600017B RID: 379 RVA: 0x0000B53A File Offset: 0x0000973A private void OnDestroy() { this._initphase = 0; this._enabled = false; EditorApplication.playModeStateChanged -= this.OnPlayModeStateChanged; EditorApplication2.OnPluginDestroy(); }
// Token: 0x060001AB RID: 427 RVA: 0x0000C9C0 File Offset: 0x0000ABC0 private void OnContextMenuFindReferencesInScene() { List <Object> selectedAssets = this.GetSelectedAssets(); if (selectedAssets.Count > 0) { EditorApplication2.FindReferencesInScene(selectedAssets[0]); } }
// Token: 0x06000141 RID: 321 RVA: 0x0000A47C File Offset: 0x0000867C public static void OpenAssets(Object[] objects, int dialogthreshold) { List <string> list = new List <string>(); foreach (Object @object in objects) { string assetPath = AssetDatabase.GetAssetPath(@object); if (!string.IsNullOrEmpty(assetPath)) { list.Add(assetPath); } } EditorApplication2.OpenAssets(list.ToArray(), dialogthreshold); }
// Token: 0x060001AA RID: 426 RVA: 0x0000C9A0 File Offset: 0x0000ABA0 private void OnContextMenuOpenWithDefaultApp() { List <string> selectedPaths = this.GetSelectedPaths(); EditorApplication2.OpenAssets(selectedPaths.ToArray()); }
// Token: 0x060001A9 RID: 425 RVA: 0x0000C980 File Offset: 0x0000AB80 private void OnContextMenuShowInExplorer() { List <string> selectedPaths = this.GetSelectedPaths(); EditorApplication2.ShowInExplorer(selectedPaths.ToArray()); }
// Token: 0x06000144 RID: 324 RVA: 0x0000A537 File Offset: 0x00008737 public static void ShowInExplorer(string[] assetPaths) { EditorApplication2.ShowInExplorer(assetPaths, 3); }
// Token: 0x06000142 RID: 322 RVA: 0x0000A4CA File Offset: 0x000086CA public static void OpenAssets(string[] paths) { EditorApplication2.OpenAssets(paths, 3); }
// Token: 0x06000140 RID: 320 RVA: 0x0000A473 File Offset: 0x00008673 public static void OpenAssets(Object[] objects) { EditorApplication2.OpenAssets(objects, 3); }