예제 #1
0
        public static void BuildApk(string APK_ROOT, ScriptingImplementation scriptBackend, bool isDevelop = false)
        {
            try
            {
                try
                {
                    if (Directory.Exists(APK_ROOT))
                    {
                        Directory.Delete(APK_ROOT, true);
                    }
                    if (!Directory.Exists(APK_ROOT))
                    {
                        Directory.CreateDirectory(APK_ROOT);
                    }
                }
                catch (Exception e)
                {
                }

                BuildAndriodTasks  tasks  = JsonUtility.FromJson <BuildAndriodTasks>(File.ReadAllText(ROOT_DIR + "/build_android_task.json"));
                BuildAndriodCommon common = tasks.common;

                //设置 打包的场景
                foreach (var task in tasks.tasks)
                {
                    Thread.Sleep(1000);

                    //sync
                    AssetDatabase.Refresh(ImportAssetOptions.Default);
                    List <string> _scenes = new System.Collections.Generic.List <string>();
                    foreach (var sc in EditorBuildSettings.scenes)
                    {
                        if (sc.enabled == false)
                        {
                            continue;
                        }
                        _scenes.Add(sc.path);
                    }
                    //设置apk 包体信息
                    if (task.devconfig_download_sources == 10)
                    {
                        // 百度
                        PlayerSettings.SplashScreen.show = false;
                    }
                    else
                    {
                        PlayerSettings.SplashScreen.show = true;
                    }
                    Patches.Version v = new Patches.Version();
                    v.Parse(common.__ENGINE_VERSION__);
                    PlayerSettings.Android.bundleVersionCode = common.bundle_version_code;
                    PlayerSettings.bundleVersion             = string.Format("{0}.{1}.{2}", v.MainVersion, v.SubVersion, task.devconfig_download_sources);
                    PlayerSettings.applicationIdentifier     = task.package_name;
                    PlayerSettings.Android.minSdkVersion     = (AndroidSdkVersions)common.minSdkVersion;
                    //修正 target SDK version 的值
                    // if (common.devconfig_server_platform == "ServerRelease")
                    // {
                    // PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel23;
                    // }
                    // else
                    // {
                    // PlayerSettings.Android.targetSdkVersion = AndroidSdkVersions.AndroidApiLevel25;
                    // }
                    Process_DevCinfig_Auto_GEN(task.devconfig_download_sources, common.devconfig_server_platform, common.__Version__, common.__ENGINE_VERSION__);
                    Process_AD_SDK(task);
                    Process_PUSH_SDK(task);
                    Process_LebianClientChId(task);
                    PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, scriptBackend);

                    string file = APK_ROOT + "/" + common.output_name_pre + common.version + "." + task.devconfig_download_sources + ".apk";
                    try
                    {
                        File.Delete(file);
                    }
                    catch (Exception e)
                    {
                    }
                    //sync
                    AssetDatabase.Refresh(ImportAssetOptions.Default);
                    /*UnityEditor.Build.Reporting.BuildReport error = */

                    if (isDevelop)
                    {
                        BuildPipeline.BuildPlayer(_scenes.ToArray(), file, BuildTarget.Android, BuildOptions.Development | BuildOptions.ConnectWithProfiler);
                    }
                    else
                    {
                        BuildPipeline.BuildPlayer(_scenes.ToArray(), file, BuildTarget.Android, BuildOptions.None);
                    }

                    /*  if (error.)
                     * {
                     *    Debug.LogError("build faild " + error);
                     *    return;
                     * }*/
                    Debug.Log("build   " + file + " ok");
                }
            }
            catch (Exception e)
            {
                Debug.LogError("build faild " + e.Message);
            }
        }
예제 #2
0
        public static void PostProcessBuild(BuildTarget target, string path)
        {
            ScriptingImplementation scriptingBackend = PlayerSettings.GetScriptingBackend(BuildTargetGroup.Android);
            string apkRoot = scriptingBackend == ScriptingImplementation.IL2CPP ? APK_DIR_ROOT_IL2CPP : APK_DIR_ROOT_MONO;

            if (target == BuildTarget.Android)
            {
                string file_name = Path.GetFileNameWithoutExtension(path);


                if (scriptingBackend == ScriptingImplementation.IL2CPP)
                {
                    //copy IL2CPP symbol文件到目标目录
                    if (!Directory.Exists("IL2CPP_Symbols"))
                    {
                        Directory.CreateDirectory("IL2CPP_Symbols");
                    }

                    if (!Directory.Exists("IL2CPP_Symbols"))
                    {
                        Directory.CreateDirectory("IL2CPP_Symbols");
                    }

                    if (!Directory.Exists("IL2CPP_Symbols/" + file_name))
                    {
                        Directory.CreateDirectory("IL2CPP_Symbols/" + file_name);
                    }

                    File.Copy("Temp/StagingArea/symbols/armeabi-v7a/libil2cpp.so.debug", "IL2CPP_Symbols/" + file_name + "/libil2cpp.so.debug.so", true);
                    File.Copy("Temp/StagingArea/symbols/armeabi-v7a/libil2cpp.sym", "IL2CPP_Symbols/" + file_name + "/libil2cpp.sym.so", true);
                }
                if (Directory.Exists(file_name))
                {
                    try
                    {
                        Directory.Delete(file_name, true);
                    }
                    catch (Exception e) { }
                }
                try
                {
                    File.Delete(apkRoot + "/" + file_name + "_unsigned.apk");
                }
                catch (Exception e) { }

                //setp depress
                {
                    System.Diagnostics.Process proc = System.Diagnostics.Process.Start(Application.dataPath + "/../RuntimeBuild/tools/apktool.bat", "d " + apkRoot + "/" + file_name + ".apk");
                    proc.WaitForExit();
                    File.Delete(path);
                }

                // step rename package name
                {
                    string packageName     = Application.identifier;
                    string androidManifest = File.ReadAllText(file_name + "/AndroidManifest.xml");
                    // 把其他渠道的包名都改成官网包包名
                    androidManifest = androidManifest.Replace(packageName, "com.example.gcloudu3ddemo");
                    //
                    androidManifest = androidManifest.Replace("com.example.gcloudu3ddemo", packageName);

                    string[] strs = file_name.Split('.');
                    int      downloadChannel;
                    if (strs == null || strs.Length == 0 || !int.TryParse(strs[strs.Length - 1], out downloadChannel))
                    {
                        Debug.LogError("APK生成失败,APK输出名字格式错误(后缀应该是下载渠道).");
                    }
                    else
                    {
                        BuildAndriodTasks tasks = JsonUtility.FromJson <BuildAndriodTasks>(File.ReadAllText(Application.dataPath + "/../RuntimeBuild/build_android_task.json"));
                        for (int i = 0; i < tasks.tasks_full.Count; i++)
                        {
                            var task = tasks.tasks_full[i];
                            if (task.devconfig_download_sources == downloadChannel && task.package_name == packageName)
                            {
                                // 个推 参数配置
                                androidManifest = androidManifest.Replace("GETUI_APP_ID_VALUE", task.getui_app_id);
                                androidManifest = androidManifest.Replace("GETUI_APP_KEY_VALUE", task.getui_app_key);
                                androidManifest = androidManifest.Replace("GETUI_APP_SECRET_VALUE", task.getui_app_secret);
                                androidManifest = androidManifest.Replace("GInsight_APP_ID_VALUE", task.gisight_app_id);
                                androidManifest = androidManifest.Replace("GT_INSTALL_CHANNEL_VALUE", task.gisight_channel);

                                // APPLOG 参数配置
                                // channel
                                androidManifest = androidManifest.Replace("official", task.applog_channel);
                                // appId
                                androidManifest = androidManifest.Replace("164262", task.applog_appId);
                                // applog_config_value
                                androidManifest = androidManifest.Replace("TTAL_15", "TTAL_" + task.applog_configValue);
                                break;
                            }
                        }
                    }

                    // 分享参数配置
                    if (packageName == "com.example.gcloudu3ddemo.aligames")
                    {
                        string mars_share_sdk = File.ReadAllText(file_name + "/assets/mars_share_sdk.xml");
                        // 微信分享
                        mars_share_sdk = mars_share_sdk.Replace("wx8cc3dd18515604d6", "wx3b5d79381953b954");
                        mars_share_sdk = mars_share_sdk.Replace("66782839cb8e3569a461e20964b53338", "8dbef4da7f345eaf3f51e8f46eb13847");
                        File.WriteAllText(file_name + "/assets/mars_share_sdk.xml", mars_share_sdk);
                    }

                    File.WriteAllText(file_name + "/AndroidManifest.xml", androidManifest);
                }

                {
                    //step rewrite yml
                    string yml = "";
                    var    x   = File.ReadAllLines(file_name + "/apktool.yml");
                    foreach (var p in x)
                    {
                        if (p.StartsWith("- assets/AssetBundle"))
                        {
                        }
                        else
                        {
                            yml += (p + "\n");
                        }
                    }
                    File.WriteAllText(file_name + "/apktool.yml", yml);
                }

                //setp  encode
                //foreach (var pp in dll_list)
                //{
                //    string p = file_name + "/" + pp;
                //    var data = File.ReadAllBytes(p);
                //    File.Delete(p);
                //    File.WriteAllBytes(p, Xxtea.XXTEA.Encrypt(data, ABC));
                //}

                //if (GetLastIsBuildEngineStandlone())
                //{
                //    if (!Directory.Exists("AssetBundles"))
                //    {
                //        Directory.CreateDirectory("AssetBundles");
                //    }
                //    if (Directory.Exists("AssetBundles/engine"))
                //    {
                //        Directory.Delete("AssetBundles/engine", true);
                //    }
                //    Directory.CreateDirectory("AssetBundles/engine");

                //    //last is build engine
                //    for (int i = 0; i < dll_list.Length; i++)
                //    {
                //        try
                //        {
                //            File.Delete(engne_list[i]);
                //        }
                //        catch (Exception e)
                //        {

                //        }
                //        File.Copy(file_name + "/" + dll_list[i], engne_list[i]);
                //    }
                //    SetLastIsBuildEngineStandlone(false);
                //    try
                //    {
                //        Directory.Delete(file_name, true);
                //    }
                //    catch (Exception e) { }
                //    return;
                //}

                string unsign_apk_path = apkRoot + "/" + file_name + "_unsigned.apk";
                //setp build apk
                {
                    System.Diagnostics.Process proc = System.Diagnostics.Process.Start(Application.dataPath + "/../RuntimeBuild/tools/apktool.bat", "b " + file_name + " -o " + unsign_apk_path);
                    proc.WaitForExit();
                    try
                    {
                        Directory.Delete(file_name, true);
                    }
                    catch (Exception e) { }
                }

                // sign & zliap
                {
                    try
                    {
                        string sign_apk_path = apkRoot + "/" + file_name + ".apk";
                        if (File.Exists(unsign_apk_path))
                        {
                            Process proc = Process.Start(Application.dataPath + "/../RuntimeBuild/tools/jarsigner.bat", unsign_apk_path + " " + sign_apk_path);
                            proc.WaitForExit();
                        }
                    }
                    catch (Exception e)
                    {
                        Debug.LogError(e.StackTrace);
                    }
                }

                // del unsigned
                {
                    if (File.Exists(unsign_apk_path))
                    {
                        File.Delete(unsign_apk_path);
                    }
                }
            }
        }