public override void Resize(Rect rect) { base.Resize(rect); Vector2 padding = new Vector2(12, 12); RectDropdownTypes = new Rect(padding.x, padding.y, 140, 28); RectDropdownMaterials = new Rect(RectDropdownTypes.xMax + 8, RectDropdownTypes.yMin, 160, 28); Vector2 sizeInfoButton = new Vector2(24, 24); Vector2 sizeAddButton = new Vector2(160, 34); RectAddButton = new Rect(PanelRect.HalfWidth() - sizeAddButton.HalfX(), PanelRect.height - padding.y - sizeAddButton.y, sizeAddButton.x, sizeAddButton.y); Vector2 listSize = new Vector2(); listSize.x = rect.width - padding.x * 2; listSize.y = rect.height - RectDropdownTypes.yMax - (padding.y * 3) - RectAddButton.height; float listHeaderHeight = 20; float listBodyHeight = listSize.y - listHeaderHeight; Rect rectTable = new Rect(padding.x, padding.y + RectDropdownTypes.yMax, listSize.x, listSize.y); RectListHeader = new Rect(padding.x, RectDropdownTypes.yMax + 4, listSize.x, listHeaderHeight); RectListBody = new Rect(padding.x, RectListHeader.yMax, listSize.x, listBodyHeight); RectColumnHeaderName = new Rect(RectListHeader.x + 64, RectListHeader.y, 240, RectListHeader.height); RectColumnHeaderCost = new Rect(RectListHeader.xMax - 100, RectListHeader.y, 100, RectListHeader.height); RectScrollFrame = RectListBody; RectScrollView = new Rect(0, 0, RectScrollFrame.width, RectScrollFrame.height); RectRow = new Rect(0, 0, RectScrollView.width, 42); RectItem = new Rect(10, 2, 38, 38); Vector2 nameOffset = new Vector2(10, 0); float columnWidthInfo = 36; float columnWidthIcon = 42; float columnWidthCost = 100; float columnWidthName = RectRow.width - columnWidthInfo - columnWidthIcon - columnWidthCost - 10; if (providerEquipment == null) { providerEquipment = new ProviderEquipmentTypes(); } if (!providerEquipment.DatabaseReady) { return; } foreach (var type in providerEquipment.Types) { if (!equipmentViews.ContainsKey(type)) { WidgetTable <EquipmentRecord> table = new WidgetTable <EquipmentRecord>(); table.Rect = rectTable; table.BackgroundColor = Style.ColorPanelBackgroundDeep; table.RowColor = Style.ColorTableRow1; table.AlternateRowColor = Style.ColorTableRow2; table.SelectedRowColor = Style.ColorTableRowSelected; table.SupportSelection = true; table.RowHeight = 42; table.ShowHeader = true; table.SortAction = DoSort; table.SelectedAction = (EquipmentRecord entry) => { SoundDefOf.Tick_Tiny.PlayOneShotOnCamera(); }; table.DoubleClickAction = (EquipmentRecord entry) => { SoundDefOf.Tick_High.PlayOneShotOnCamera(); EquipmentAdded(entry); }; table.AddColumn(new WidgetTable <EquipmentRecord> .Column() { Width = columnWidthInfo, Name = ColumnNameInfo, DrawAction = (EquipmentRecord entry, Rect columnRect, WidgetTable <EquipmentRecord> .Metadata metadata) => { Rect infoRect = new Rect(columnRect.MiddleX() - sizeInfoButton.HalfX(), columnRect.MiddleY() - sizeInfoButton.HalfY(), sizeInfoButton.x, sizeInfoButton.y); Style.SetGUIColorForButton(infoRect); GUI.DrawTexture(infoRect, Textures.TextureButtonInfo); if (Widgets.ButtonInvisible(infoRect)) { if (entry.animal) { Find.WindowStack.Add((Window) new Dialog_InfoCard(entry.thing)); } else if (entry.stuffDef != null) { Find.WindowStack.Add((Window) new Dialog_InfoCard(entry.def, entry.stuffDef)); } else { Find.WindowStack.Add((Window) new Dialog_InfoCard(entry.def)); } } GUI.color = Color.white; } }); table.AddColumn(new WidgetTable <EquipmentRecord> .Column() { Width = columnWidthIcon, Name = ColumnNameIcon, DrawAction = (EquipmentRecord entry, Rect columnRect, WidgetTable <EquipmentRecord> .Metadata metadata) => { WidgetEquipmentIcon.Draw(columnRect, entry); } }); table.AddColumn(new WidgetTable <EquipmentRecord> .Column() { Width = columnWidthName, Name = ColumnNameName, Label = "Name", AdjustForScrollbars = true, AllowSorting = true, DrawAction = (EquipmentRecord entry, Rect columnRect, WidgetTable <EquipmentRecord> .Metadata metadata) => { columnRect = columnRect.InsetBy(nameOffset.x, 0, 0, 0); GUI.color = Style.ColorText; Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleLeft; Widgets.Label(columnRect, entry.Label); GUI.color = Color.white; Text.Anchor = TextAnchor.UpperLeft; } }); table.AddColumn(new WidgetTable <EquipmentRecord> .Column() { Width = columnWidthCost, Name = ColumnNameCost, Label = "Cost", AdjustForScrollbars = false, AllowSorting = true, DrawAction = (EquipmentRecord entry, Rect columnRect, WidgetTable <EquipmentRecord> .Metadata metadata) => { GUI.color = Style.ColorText; Text.Font = GameFont.Small; Text.Anchor = TextAnchor.MiddleRight; Widgets.Label(new Rect(columnRect.x, columnRect.y, columnRect.width, columnRect.height), "" + entry.cost); GUI.color = Color.white; Text.Anchor = TextAnchor.UpperLeft; }, Alignment = TextAnchor.LowerRight }); table.SetSortState(ColumnNameName, 1); ViewEquipmentList view = new ViewEquipmentList() { Table = table, List = providerEquipment.AllEquipmentOfType(type).ToList() }; SortByName(view, 1); equipmentViews.Add(type, view); } } }
public PanelEquipmentAvailable() { providerEquipment = new ProviderEquipmentTypes(); }