protected void AddApparel(OptionsApparel options, ThingDef def) { PawnLayer layer = LayerForApparel(def); if (layer != null) { options.Add(layer, def); } }
protected void AddApparel(OptionsApparel options, string defName) { ThingDef def = DefDatabase <ThingDef> .GetNamedSilentFail(defName); if (def != null) { AddApparel(options, def); } }
protected void AddApparel(OptionsApparel options, ThingDef def) { int?layer = LayerForApparel(def); if (layer != null) { options.Add(layer.Value, def); } }
protected OptionsApparel InitializeApparel(ThingDef raceDef) { AlienRace alienRace = AlienRaceProvider.GetAlienRace(raceDef); if (alienRace == null) { return(HumanlikeApparel); } // If the alien race does not have a restricted set of apparel, then we'll re-use the // humanlike apparel options. if (!alienRace.RestrictedApparelOnly && alienRace.RestrictedApparel == null) { return(HumanlikeApparel); } OptionsApparel result = new OptionsApparel(); HashSet <string> addedAlready = new HashSet <string>(); if (alienRace.RestrictedApparel != null) { foreach (var defName in alienRace.RestrictedApparel) { AddApparel(result, defName); addedAlready.Add(defName); } } if (!alienRace.RestrictedApparelOnly) { OptionsApparel humanApparel = HumanlikeApparel; foreach (var def in humanApparel.AllApparel) { if (!addedAlready.Contains(def.defName)) { AddApparel(result, def); addedAlready.Add(def.defName); } } } result.Sort(); return(result); }
protected OptionsApparel InitializeHumanlikeApparel() { HashSet <string> nonHumanApparel = new HashSet <string>(); IEnumerable <ThingDef> alienRaces = DefDatabase <ThingDef> .AllDefs.Where((ThingDef def) => { return(def.race != null && ProviderAlienRaces.IsAlienRace(def)); }); foreach (var alienRaceDef in alienRaces) { AlienRace alienRace = AlienRaceProvider.GetAlienRace(alienRaceDef); if (alienRace == null) { continue; } if (alienRace.RestrictedApparel != null) { foreach (var defName in alienRace.RestrictedApparel) { nonHumanApparel.Add(defName); } } } OptionsApparel result = new OptionsApparel(); foreach (ThingDef apparelDef in DefDatabase <ThingDef> .AllDefs) { if (apparelDef.apparel == null) { continue; } if (!nonHumanApparel.Contains(apparelDef.defName)) { AddApparel(result, apparelDef); } } result.Sort(); return(result); }
protected override void DrawPanelContent(State state) { base.DrawPanelContent(state); CustomPawn customPawn = state.CurrentPawn; string label = PawnLayers.Label(this.selectedPawnLayer); if (WidgetDropdown.Button(RectLayerSelector, label, true, false, true)) { List <FloatMenuOption> list = new List <FloatMenuOption>(); int layerCount = this.pawnLayerActions.Count; for (int i = 0; i < layerCount; i++) { int pawnLayer = pawnLayers[i]; label = PawnLayers.Label(pawnLayers[i]); list.Add(new FloatMenuOption(label, this.pawnLayerActions[i], MenuOptionPriority.Default, null, null, 0, null, null)); } Find.WindowStack.Add(new FloatMenu(list, null, false)); } GUI.DrawTexture(RectPortrait, Textures.TexturePortraitBackground); customPawn.UpdatePortrait(); DrawPawn(customPawn, RectPortrait); GUI.color = ColorPortraitBorder; Widgets.DrawBox(RectPortrait, 1); GUI.color = Color.white; // Conflict alert if (customPawn.ApparelConflict != null) { GUI.color = Color.white; Rect alertRect = new Rect(RectPortrait.x + 77, RectPortrait.y + 150, 36, 32); GUI.DrawTexture(alertRect, Textures.TextureAlert); TooltipHandler.TipRegion(alertRect, customPawn.ApparelConflict); } // Draw selector field. Rect fieldRect = new Rect(RectPortrait.x, RectPortrait.y + RectPortrait.height + 5, RectPortrait.width, 28); Action previousSelectionAction = null; Action nextSelectionAction = null; Action clickAction = null; OptionsApparel apparelOptions = null; List <ThingDef> apparelList = null; OptionsHair hairOptions = null; List <HairDef> hairList = null; if (this.selectedPawnLayer == PawnLayers.Hair) { hairOptions = PrepareCarefully.Instance.Providers.Hair.GetHairsForRace(customPawn); hairList = hairOptions.GetHairs(customPawn.Gender); } else if (PawnLayers.IsApparelLayer(this.selectedPawnLayer)) { apparelOptions = PrepareCarefully.Instance.Providers.Apparel.GetApparelForRace(customPawn); apparelList = apparelOptions.GetApparel(this.selectedPawnLayer); } if (this.selectedPawnLayer == PawnLayers.HeadType) { int headTypeCount = PrepareCarefully.Instance.Providers.HeadTypes.GetHeadTypes(customPawn).Count(); if (customPawn.HeadType != null && headTypeCount > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHead(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHead(customPawn, 1); }; } if (customPawn.HeadType != null && headTypeCount > 0) { clickAction = () => { ShowHeadDialog(customPawn); }; } } else if (this.selectedPawnLayer == PawnLayers.BodyType) { if (PrepareCarefully.Instance.Providers.BodyTypes.GetBodyTypesForPawn(customPawn.Pawn).Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextBodyType(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextBodyType(customPawn, 1); }; } clickAction = () => { ShowBodyTypeDialog(customPawn); }; } else if (this.selectedPawnLayer == PawnLayers.Hair) { if (hairList.Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHair(customPawn, -1); }; nextSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextHair(customPawn, 1); }; } if (hairList.Count > 0) { clickAction = () => { ShowHairDialog(customPawn); }; } } else { if (apparelList.Count > 1) { previousSelectionAction = () => { SoundDefOf.TickTiny.PlayOneShotOnCamera(); SelectNextApparel(customPawn, -1); }; nextSelectionAction = () => { SelectNextApparel(customPawn, 1); SoundDefOf.TickTiny.PlayOneShotOnCamera(); }; } if (apparelList.Count > 0) { clickAction = () => { ShowApparelDialog(customPawn, this.selectedPawnLayer); }; } } string selectorLabel = PawnLayerLabel.CapitalizeFirst(); if (hairList != null && hairList.Count == 0) { selectorLabel = "EdB.PC.Common.NoOptionAvailable".Translate(); } if (apparelList != null && apparelList.Count == 0) { selectorLabel = "EdB.PC.Common.NoOptionAvailable".Translate(); } DrawFieldSelector(fieldRect, selectorLabel, previousSelectionAction, nextSelectionAction, clickAction); float cursorY = fieldRect.y + 34; // Draw stuff selector for apparel if (PawnLayers.IsApparelLayer(this.selectedPawnLayer)) { ThingDef apparelDef = customPawn.GetSelectedApparel(selectedPawnLayer); if (apparelDef != null && apparelDef.MadeFromStuff) { if (customPawn.GetSelectedStuff(selectedPawnLayer) == null) { Log.Error("Selected stuff for " + PawnLayers.ToApparelLayer(selectedPawnLayer) + " is null"); } Rect stuffFieldRect = new Rect(RectPortrait.x, cursorY, RectPortrait.width, 28); DrawFieldSelector(stuffFieldRect, customPawn.GetSelectedStuff(selectedPawnLayer).LabelCap, () => { ThingDef selected = customPawn.GetSelectedStuff(selectedPawnLayer); int index = this.apparelStuffLookup[apparelDef].FindIndex((ThingDef d) => { return(selected == d); }); index--; if (index < 0) { index = this.apparelStuffLookup[apparelDef].Count - 1; } customPawn.SetSelectedStuff(selectedPawnLayer, apparelStuffLookup[apparelDef][index]); }, () => { ThingDef selected = customPawn.GetSelectedStuff(selectedPawnLayer); int index = this.apparelStuffLookup[apparelDef].FindIndex((ThingDef d) => { return(selected == d); }); index++; if (index >= this.apparelStuffLookup[apparelDef].Count) { index = 0; } customPawn.SetSelectedStuff(selectedPawnLayer, this.apparelStuffLookup[apparelDef][index]); }, () => { ShowApparelStuffDialog(customPawn, this.selectedPawnLayer); } ); cursorY += stuffFieldRect.height; } } cursorY += 8; // Draw Color Selector if (PawnLayers.IsApparelLayer(selectedPawnLayer)) { if (apparelList != null && apparelList.Count > 0) { ThingDef def = customPawn.GetSelectedApparel(selectedPawnLayer); if (def != null && def.HasComp(typeof(CompColorable))) { if (def.MadeFromStuff) { DrawColorSelector(customPawn, cursorY, null); } else { DrawColorSelector(customPawn, cursorY, def.colorGenerator); } } } } else if (selectedPawnLayer == PawnLayers.BodyType || selectedPawnLayer == PawnLayers.HeadType) { AlienRace alienRace = customPawn.AlienRace; if (alienRace == null || alienRace.UseMelaninLevels) { DrawHumanlikeColorSelector(customPawn, cursorY); } else { DrawAlienPawnColorSelector(customPawn, cursorY, alienRace.PrimaryColors, true); } } else if (selectedPawnLayer == PawnLayers.Hair) { if (hairList != null && hairList.Count > 0) { DrawColorSelector(customPawn, cursorY, hairOptions.Colors, true); } } // Random button if (RectButtonRandomize.Contains(Event.current.mousePosition)) { GUI.color = Style.ColorButtonHighlight; } else { GUI.color = Style.ColorButton; } GUI.DrawTexture(RectButtonRandomize, Textures.TextureButtonRandom); if (Widgets.ButtonInvisible(RectButtonRandomize, false)) { SoundDefOf.TickLow.PlayOneShotOnCamera(); RandomizeAppearance(); } // Gender buttons. if (state.CurrentPawn.Pawn.RaceProps != null && state.CurrentPawn.Pawn.RaceProps.hasGenders) { bool genderFemaleSelected = state.CurrentPawn.Gender == Gender.Female; Style.SetGUIColorForButton(RectGenderFemale, genderFemaleSelected); GUI.DrawTexture(RectGenderFemale, Textures.TextureButtonGenderFemale); if (!genderFemaleSelected && Widgets.ButtonInvisible(RectGenderFemale, false)) { SoundDefOf.TickTiny.PlayOneShotOnCamera(); GenderUpdated(Gender.Female); } bool genderMaleSelected = state.CurrentPawn.Gender == Gender.Male; Style.SetGUIColorForButton(RectGenderMale, genderMaleSelected); GUI.DrawTexture(RectGenderMale, Textures.TextureButtonGenderMale); if (!genderMaleSelected && Widgets.ButtonInvisible(RectGenderMale, false)) { SoundDefOf.TickTiny.PlayOneShotOnCamera(); GenderUpdated(Gender.Male); } } GUI.color = Color.white; }
public List <ThingDef> GetApparel(ThingDef raceDef, PawnLayer layer) { OptionsApparel apparel = GetApparelForRace(raceDef); return(apparel.GetApparel(layer)); }