public static void Stack(User user, string pDirectionAndAmount = "1") { try { WorldEditUserData weud = WorldEditManager.GetUserData(user.Name); if (weud.FirstPos == null || weud.SecondPos == null) { user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!"); return; } var vectors = weud.GetSortedVectors(); Direction dir = WorldEditManager.GetDirectionAndAmount(user, pDirectionAndAmount, out int amount); weud.StartEditingBlocks(); UserSession session = weud.GetNewSession(); long changedBlocks = 0; for (int i = 1; i <= amount; i++) { Vector3i offset = dir.ToVec() * (vectors.Higher - vectors.Lower) * i; for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X) { for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++) { for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z) { var pos = new Vector3i(x, y, z); weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos + offset), pos + offset); var sourceBlock = Eco.World.World.GetBlock(pos); WorldEditManager.SetBlock(sourceBlock.GetType(), pos + offset, session, pos, sourceBlock); changedBlocks++; } } } } // int changedBlocks = (int)((vectors.Higher.X - vectors.Lower.X) * (vectors.Higher.Y - vectors.Lower.Y) * (vectors.Higher.Z - vectors.Lower.Z)) * amount; user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed."); } catch (Exception e) { AsphaltLog.WriteError(e.ToStringPretty()); } }
public static void Set(User user, string pTypeName) { try { WorldEditUserData weud = WorldEditManager.GetUserData(user.Name); if (weud.FirstPos == null || weud.SecondPos == null) { user.Player.SendTemporaryMessage($"Please set both Points with the Wand Tool first!"); return; } Type blockType = BlockUtils.GetBlockType(pTypeName); if (blockType == null) { user.Player.SendTemporaryMessage($"No BlockType with name {pTypeName} found!"); return; } var vectors = weud.GetSortedVectors(); weud.StartEditingBlocks(); long changedBlocks = 0; for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X) { for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++) { for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z) { var pos = new Vector3i(x, y, z); weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos), pos); WorldEditManager.SetBlock(blockType, pos); changedBlocks++; } } } user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed."); } catch (Exception e) { AsphaltLog.WriteError(e.ToStringPretty()); } }
public static void Replace(User user, string pTypeNames = "") { try { string[] splitted = pTypeNames.Split(' '); string toFind = splitted[0].ToLower(); string toReplace = string.Empty; if (splitted.Length >= 2) { toReplace = pTypeNames.Split(' ')[1].ToLower(); } WorldEditUserData weud = WorldEditManager.GetUserData(user.Name); if (weud.FirstPos == null || weud.SecondPos == null) { user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!"); return; } Type blockTypeToFind = BlockUtils.GetBlockType(toFind); if (blockTypeToFind == null) { user.Player.SendTemporaryMessage($"No BlockType with name {toFind} found!"); return; } Type blockTypeToReplace = null; if (toReplace != string.Empty) { blockTypeToReplace = BlockUtils.GetBlockType(toReplace); if (blockTypeToReplace == null) { user.Player.SendTemporaryMessage($"No BlockType with name { toReplace } found!"); return; } } var vectors = weud.GetSortedVectors(); long changedBlocks = 0; //if toReplace is string empty we will replace everything except empty with toFind type weud.StartEditingBlocks(); if (toReplace != string.Empty) { for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X) { for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++) { for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z) { var pos = new Vector3i(x, y, z); var block = Eco.World.World.GetBlock(pos); if (block != null && block.GetType() == blockTypeToFind) { weud.AddBlockChangedEntry(block, pos); WorldEditManager.SetBlock(blockTypeToReplace, pos); changedBlocks++; } } } } } else { for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X) { for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++) { for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z) { var pos = new Vector3i(x, y, z); var block = Eco.World.World.GetBlock(pos); if (block != null && block.GetType() != typeof(EmptyBlock)) { weud.AddBlockChangedEntry(block, pos); WorldEditManager.SetBlock(blockTypeToFind, pos); changedBlocks++; } } } } } user.Player.SendTemporaryMessage($"{changedBlocks} blocks changed."); } catch (Exception e) { AsphaltLog.WriteError(e.ToStringPretty()); } }
public static void Move(User user, string pDirectionAndAmount = "1") { try { WorldEditUserData weud = WorldEditManager.GetUserData(user.Name); if (weud.FirstPos == null || weud.SecondPos == null) { user.Player.SendTemporaryMessage($"Please set both points with the Wand Tool first!"); return; } var vectors = weud.GetSortedVectors(); Direction dir = WorldEditManager.GetDirectionAndAmount(user, pDirectionAndAmount, out int amount); weud.StartEditingBlocks(); UserSession session = weud.GetNewSession(); Vector3i offset = dir.ToVec() * amount; // if (dir == Direction.Up) // offset *= vectors.Higher.Y - vectors.Lower.Y; long changedBlocks = 0; Action <int, int, int> action = (int x, int y, int z) => { var pos = new Vector3i(x, y, z); weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos), pos); weud.AddBlockChangedEntry(Eco.World.World.GetBlock(pos + offset), pos + offset); var sourceBlock = Eco.World.World.GetBlock(pos); WorldEditManager.SetBlock(sourceBlock.GetType(), pos + offset, session, pos, sourceBlock); WorldEditManager.SetBlock(typeof(EmptyBlock), pos, session); changedBlocks++; }; if (dir == Direction.Left || dir == Direction.Back || dir == Direction.Down) { for (int x = vectors.Lower.X; x != vectors.Higher.X; x = (x + 1) % Shared.Voxel.World.VoxelSize.X) { for (int y = vectors.Lower.Y; y < vectors.Higher.Y; y++) { for (int z = vectors.Lower.Z; z != vectors.Higher.Z; z = (z + 1) % Shared.Voxel.World.VoxelSize.Z) { action.Invoke(x, y, z); } } } } else { /* for (int x = vectors.Higher.X - 1; x >= vectors.Lower.X; x--) * for (int y = vectors.Higher.Y - 1; y >= vectors.Lower.Y; y--) * for (int z = vectors.Higher.Z - 1; z >= vectors.Lower.Z; z--)*/ int x = vectors.Higher.X - 1; if (x < 0) { x = x + Shared.Voxel.World.VoxelSize.X; } int startZ = vectors.Higher.Z - 1; if (startZ < 0) { startZ = startZ + Shared.Voxel.World.VoxelSize.Z; } // Console.WriteLine("--------------"); // Console.WriteLine(vectors.Lower); // Console.WriteLine(vectors.Higher); for (; x != (vectors.Lower.X - 1); x--) { if (x < 0) { x = x + Shared.Voxel.World.VoxelSize.X; } for (int y = vectors.Higher.Y - 1; y >= vectors.Lower.Y; y--) { for (int z = startZ; z != (vectors.Lower.Z - 1); z--) { if (z < 0) { z = z + Shared.Voxel.World.VoxelSize.Z; } // Console.WriteLine($"{x} {y} {z}"); action.Invoke(x, y, z); } } } } // int changedBlocks = (int)((vectors.Higher.X - vectors.Lower.X) * (vectors.Higher.Y - vectors.Lower.Y) * (vectors.Higher.Z - vectors.Lower.Z)) * amount; user.Player.SendTemporaryMessage($"{changedBlocks} blocks moved."); } catch (Exception e) { AsphaltLog.WriteError(e.ToStringPretty()); } }