/// <summary> /// Adds a game component that will wander arounda aimlessly until it bumps into something. Then it turns around and wanders some more. /// </summary> /// <param name="imageName">The image to use for the wandering enemy. This should be a an XML Sprite sheet</param> /// <returns>An animated rotating enemy component.</returns> public RotatingWanderingComponent AddRotatingWanderingComponent(String imageName) { RotatingWanderingComponent rotatingWanderingComponent = new RotatingWanderingComponent(this, imageName); AddComponent(rotatingWanderingComponent); return(rotatingWanderingComponent); }
/// <summary> /// Adds a game component that will wander arounda aimlessly until it bumps into something. Then it turns around and wanders some more. /// </summary> /// <param name="imageName">The image to use for the wandering enemy. This should be a an XML Sprite sheet</param> /// <returns>An animated rotating enemy component.</returns> public RotatingWanderingComponent AddRotatingWanderingComponent(String imageName) { RotatingWanderingComponent rotatingWanderingComponent = new RotatingWanderingComponent(this, imageName); AddComponent(rotatingWanderingComponent); return rotatingWanderingComponent; }