void calcCurve(SpriteAnimationComponent component) { component.CalcCurve(null); component._fullPath = component.GetFullPath(); component._fullPathHash = component._fullPath.GetHashCode(); foreach (int idx in component.children) { SpriteAnimationComponent comp = subComponents[idx]; calcCurve(comp); } }
void calcCurve(SpriteAnimationComponent component, bool calcComp) { if (calcComp) { component.CalcCurve(null); } component._fullPath = component.GetFullPath(); component._fullPathHash = EasyMotion2DUtility.GetHashCode(component._fullPath); foreach (int idx in component.children) { SpriteAnimationComponent comp = subComponents[idx]; calcCurve(comp, calcComp); } }
void calcCurve(SpriteAnimationComponent component, bool calcComp ) { if (calcComp) component.CalcCurve( null ); component._fullPath = component.GetFullPath(); component._fullPathHash = EasyMotion2DUtility.GetHashCode( component._fullPath ); foreach (int idx in component.children) { SpriteAnimationComponent comp = subComponents[idx]; calcCurve(comp, calcComp); } }
void calcCurve(SpriteAnimationComponent component) { component.CalcCurve( null ); component._fullPath = component.GetFullPath(); component._fullPathHash = component._fullPath.GetHashCode(); foreach (int idx in component.children) { SpriteAnimationComponent comp = subComponents[idx]; calcCurve(comp); } }