public bool Auth(string key) { if (!Key.Validation(key)) { ResponseStatus = "Incorrect License Key!"; return(false); } if (!Internet.Connection()) { ResponseStatus = "Internet Connection is Required!"; return(false); } Dead.Check(); this.LicenseKey = key; var api = new Api(); var LicenseCheckingResult = api.Check(this); this.ResponseStatus = api.ResponseStatus; api = null; GC.Collect(); GC.WaitForPendingFinalizers(); return(LicenseCheckingResult); }
internal bool Check(Authorize Provider) { try { using (var Request = new HttpRequest()) { Request.ConnectTimeout = 7500; Request.ReadWriteTimeout = 7500; var Response = Request.Post(Provider.ServerAuthUrl, PostData(Provider), "application/x-www-form-urlencoded"); if (Response.Address.ToString() != Provider.ServerAuthUrl) { this.ResponseStatus = "Incorrect Request!"; return(false); } if (Response.ToString() == "-1") { this.ResponseStatus = "Incorrect License!"; return(false); } if (Response.ToString() == "0") { this.ResponseStatus = "Your License is inactive!"; return(false); } if (Response.ToString() == "1") { this.ResponseStatus = "License is binded to another PC!"; return(false); } if (Response.ToString() == "2") { this.ResponseStatus = "License binding Error!"; return(false); } if (Response.ToString() == "3") { this.ResponseStatus = "Unknown Server Error!"; return(false); } if (Response.ToString() == "69") { this.ResponseStatus = ""; Dead.GoKill(); return(false); } if (Int64.TryParse(Response.ToString(), out long time) == false) { this.ResponseStatus = "Unexpected Server Response!"; return(false); } this.ResponseStatus = "License OK"; return(true); } } catch { this.ResponseStatus = "License Checking Error!"; return(false); } }