public MessageRenderer(InspectorItemRenderer inspectorItemRenderer, object caller, object classFieldBelongTo, InspectorItemRenderer[] otherRenderers = null) { MessageAttribute messageAttribute = AttributeHelper.GetAttribute <MessageAttribute>(inspectorItemRenderer.entityInfo); this.text = messageAttribute.text; this.method = messageAttribute.method; this.id = messageAttribute.id; this.value = messageAttribute.value; this.caller = caller; this.classFieldBelongTo = classFieldBelongTo; switch (messageAttribute.messageType) { case MessageType.Info: this.messageType = UnityEditor.MessageType.Info; break; case MessageType.Warning: this.messageType = UnityEditor.MessageType.Warning; break; case MessageType.Error: this.messageType = UnityEditor.MessageType.Error; break; } this.otherRenderers = otherRenderers; }
//// <summary> /// Gets the message renderer for <c>InspectorItemRenderer</c> with the attribute MessageAttribute. /// </summary> /// <returns>The message renderer created to render MessageAttribute in the inspector.</returns> /// <param name="renderer">An item renderer.</param> protected override MessageRenderer GetMessageRenderer(InspectorItemRenderer renderer) { MessageRenderer result = null; MessageAttribute messageAttribute = AttributeHelper.GetAttribute <MessageAttribute>(renderer.entityInfo); if (messageAttribute != null) { result = new MessageRenderer(renderer, subtarget, subtarget, renderers.ToArray()); } return(result); }
//// <summary> /// Gets the message renderer for <c>InspectorItemRenderer</c> with the attribute MessageAttribute. /// If the renderer belongs to the editor script, then the method specified in MessageAttribute /// is looked for in the editor script. /// </summary> /// <returns>The message renderer created to render MessageAttribute in the inspector.</returns> /// <param name="renderer">An item renderer.</param> protected override MessageRenderer GetMessageRenderer(InspectorItemRenderer renderer) { MessageRenderer result = null; MessageAttribute messageAttribute = AttributeHelper.GetAttribute <MessageAttribute>(renderer.entityInfo); if (messageAttribute != null) { object caller = serializedObject.targetObject; if (renderer.entityInfo.isMethod) { if (typeof(EasyEditorBase).IsAssignableFrom(renderer.entityInfo.methodInfo.DeclaringType)) { caller = editorScript; } } result = new MessageRenderer(renderer, caller, serializedObject.targetObject, renderers.ToArray()); } return(result); }
public MessageRenderer(MessageAttribute messageAttribute, object caller, object classFieldBelongTo, InspectorItemRenderer[] otherRenderers = null) { this.text = messageAttribute.text; this.method = messageAttribute.method; this.id = messageAttribute.id; this.value = messageAttribute.value; this.caller = caller; this.classFieldBelongTo = classFieldBelongTo; switch (messageAttribute.messageType) { case MessageType.Info: this.messageType = UnityEditor.MessageType.Info; break; case MessageType.Warning: this.messageType = UnityEditor.MessageType.Warning; break; case MessageType.Error: this.messageType = UnityEditor.MessageType.Error; break; } this.otherRenderers = otherRenderers; }