protected void DrawButtons() { if (methodsForButtons.Any()) { EditorGUILayout.Space(); foreach (var method in methodsForButtons) { EasyEditorGUILayout.Button(serializedObject.targetObject, method); } } }
protected void DrawProperties() { if (propertiesToDraw.Any()) { EditorGUILayout.Space(); foreach (var prop in propertiesToDraw) { EasyEditorGUILayout.DrawProperty(serializedObject.targetObject, prop); } } }