private void KinectTileButton_Click(object sender, RoutedEventArgs e) { LevelOne lo = new LevelOne(sensorChooser); this.sensorChooser.Stop(); lo.Show(); this.Close(); }
private void KinectTileButton_Click(object sender, RoutedEventArgs e) { LevelOne lv = new LevelOne(sensorChooser); this.sensorChooser.Stop(); lv.Show(); this.Close(); }