public async void Disconnect() { if (_bw != null && _bw.IsBusy) { await _bw.CancelWorker(); } }
/// <summary> /// Dispose of the AutoPositioner /// </summary> protected async override void DisposeOverride() { OnStartPlaying = null; OnStopPlaying = null; await _threadProgress.CancelWorker(); await _threadAudio.CancelWorker(); }
private async void stopWorker() { await _tf.CancelWorker(); }
/// <summary> /// Stop the audio which is being played /// </summary> public async Task Stop() { await _threadAudio.CancelWorker(); }