예제 #1
0
 public static void ClearPlayerPrefs()
 {
     EZPathUtility.ClearPlayerPrefs();
 }
예제 #2
0
 public static void ClearStreamingAssets()
 {
     EZPathUtility.ClearStreamingAssets();
 }
예제 #3
0
 public static void ClearLuaTxt()
 {
     EZPathUtility.ClearLuaTxt();
 }
예제 #4
0
 public static void ClearPersistent()
 {
     EZPathUtility.ClearPersistent();
 }
예제 #5
0
 public static void LuaToTxt()
 {
     EZPathUtility.LuaToTxt();
 }