private void RunMomentum() { int y; Coordinate c = new Coordinate(0, 0); bool found; List <int> l = PixelCoordinatesBuff(); while (running) { while (Form1.toggler && running) { found = false; //for (x = 660; x < 950; x++) //660 1300 foreach (int x in l) { c.SetX(x); c.SetY(909); if (SearchPixelOne("#773400", c)) { c.SetX(x + 22); c.SetY(914); if (SearchPixelOne("#53411C", c)) //#D6B134 { c.SetX(x + 18); c.SetY(923); if (SearchPixelOne("#B4BABC", c)) //#B4BBBB { c.SetX(x + 13); c.SetY(926); if (SearchPixelOne("#311839", c)) { //wissen wo buff ist und da c.SetX(x + 30); c.SetY(950); if (SearchPixelOne("#FFFFFF", c)) { found = true; } c.SetX(x + 28); c.SetY(941); if (SearchPixelOne("#DBD6D3", c)) //#FEFEFE { c.SetX(x + 41); c.SetY(944); if (SearchPixelOne("#F8F8F8", c)) //#FFFFFF { found = true; } c.SetX(x + 38); c.SetY(944); if (SearchPixelOne("#FFFFFF", c)) { c.SetX(x + 35); c.SetY(946); if (SearchPixelOne("#555444", c)) //#FFFFFF { found = true; } } } } } } } } if (!found) { SendKeys.SendWait(boxSend); } Thread.Sleep(delay); } Thread.Sleep(delay); } }