public VertexBufferObject(EnableCap arrayType, BufferTarget target, BufferUsageHint usage, VertexPointerInfo pointer) { Buffer = new List <T>(); this.ArrayType = arrayType; this.BufferTarget = target; this.Pointer = pointer; this.Usage = usage; }
static VertexBufferObject() { VertexAttribute attribute = GetAttribute <VertexAttribute>(typeof(T)); if (attribute != null) { DefaultPointer = new VertexPointerInfo(attribute.CoordinateCount, attribute.PointerType, attribute.Stride, attribute.Offset); } }